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Rev Age Author Path Log message Diff
319 4491d 13h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4493d 15h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4494d 13h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4494d 17h spiker /highres/sprites/firstperson/ small tweak  
313 4494d 18h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4496d 22h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4499d 13h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4501d 10h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4512d 23h spiker /highres/sprites/  
296 4513d 19h spiker /highres/sprites/  
293 4521d 6h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4523d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4533d 16h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4533d 18h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4655d 17h loomsday /highres/sprites/props/ doublesided now  
280 4666d 6h nightfright / Modified: #342, 343, 821, 916, 917  
277 4722d 20h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4732d 0h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4732d 20h spiker /highres/ Content by Lightsource  
265 4750d 9h spiker /highres/ Fixes some broken normal maps  
262 4788d 18h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4804d 7h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4804d 20h parkar / Added installer source.  
256 4806d 5h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4811d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4812d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4812d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4812d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4812d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4821d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4826d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4827d 20h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4835d 18h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4837d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4843d 10h h266 /highres/sprites/ #109 decal for E4L8  
235 4843d 19h nightfright / empyrock modifications from Mar 28  
232 4848d 2h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4848d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4848d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
227 4849d 18h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)