Rev |
Age |
Author |
Path |
Log message |
Diff |
323 |
4489d 14h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4489d 15h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4489d 21h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
319 |
4492d 10h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4494d 12h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
315 |
4495d 10h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4495d 14h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4495d 15h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4497d 19h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4500d 10h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4502d 7h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4513d 20h |
spiker |
/highres/sprites/ |
|
|
296 |
4514d 16h |
spiker |
/highres/sprites/ |
|
|
293 |
4522d 2h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4523d 22h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4534d 13h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4534d 15h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4656d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4667d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4723d 17h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4732d 21h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4733d 17h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4751d 6h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4789d 15h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4805d 3h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4805d 17h |
parkar |
/ |
Added installer source. |
|
256 |
4807d 2h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4811d 21h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4813d 2h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4813d 4h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4813d 15h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4813d 20h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4822d 15h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4827d 17h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4828d 16h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4836d 15h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4838d 0h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
236 |
4844d 7h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
235 |
4844d 16h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
232 |
4848d 23h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|