Rev |
Age |
Author |
Path |
Log message |
Diff |
328 |
4576d 9h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4577d 12h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
324 |
4578d 2h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4578d 6h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4578d 8h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4578d 14h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
319 |
4581d 2h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4583d 4h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
315 |
4584d 3h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4584d 7h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4584d 8h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4586d 12h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4589d 2h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4591d 0h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4602d 12h |
spiker |
/highres/sprites/ |
|
|
296 |
4603d 8h |
spiker |
/highres/sprites/ |
|
|
293 |
4610d 19h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4612d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4623d 6h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4623d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4745d 6h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4755d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4812d 9h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4821d 13h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4822d 9h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4839d 22h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4878d 7h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4893d 20h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4894d 9h |
parkar |
/ |
Added installer source. |
|
256 |
4895d 19h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4900d 13h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4901d 18h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4901d 20h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4902d 7h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4902d 13h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4911d 8h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4916d 10h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4917d 9h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4925d 8h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4926d 16h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|