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332 4520d 22h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
329 4522d 21h spiker /highres/sprites/ more tweaks  
328 4526d 1h spiker /highres/ 4288 + shrinker projectile color match  
327 4527d 3h spiker /highres/sprites/ Trooper optimization  
324 4527d 17h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4527d 22h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4527d 23h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4528d 5h spiker /highres/sprites/ more pistol and hands fixes  
319 4530d 18h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4532d 20h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4533d 18h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4533d 22h spiker /highres/sprites/firstperson/ small tweak  
313 4533d 23h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4536d 3h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4538d 17h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4540d 15h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4552d 4h spiker /highres/sprites/  
296 4553d 0h spiker /highres/sprites/  
293 4560d 10h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4562d 5h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4572d 21h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4572d 22h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4694d 21h loomsday /highres/sprites/props/ doublesided now  
280 4705d 11h nightfright / Modified: #342, 343, 821, 916, 917  
277 4762d 1h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4771d 5h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4772d 1h spiker /highres/ Content by Lightsource  
265 4789d 13h spiker /highres/ Fixes some broken normal maps  
262 4827d 23h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4843d 11h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4844d 0h parkar / Added installer source.  
256 4845d 10h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4850d 5h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4851d 10h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4851d 11h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4851d 23h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4852d 4h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4860d 23h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4866d 1h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4867d 0h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock