Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
338 4473d 7h spiker /highres/sprites/  
337 4473d 9h spiker /highres/sprites/  
336 4473d 10h spiker /highres/sprites/ shotgun  
334 4486d 10h leod /highres/sprites/ revert r329 pistol clip definition  
332 4487d 1h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
329 4489d 0h spiker /highres/sprites/ more tweaks  
328 4492d 3h spiker /highres/ 4288 + shrinker projectile color match  
327 4493d 6h spiker /highres/sprites/ Trooper optimization  
324 4493d 20h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4494d 1h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4494d 2h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4494d 8h spiker /highres/sprites/ more pistol and hands fixes  
319 4496d 20h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4498d 23h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4499d 21h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4500d 1h spiker /highres/sprites/firstperson/ small tweak  
313 4500d 2h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4502d 6h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4504d 20h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4506d 18h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4518d 7h spiker /highres/sprites/  
296 4519d 2h spiker /highres/sprites/  
293 4526d 13h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4528d 8h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4539d 0h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4539d 1h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4661d 0h loomsday /highres/sprites/props/ doublesided now  
280 4671d 13h nightfright / Modified: #342, 343, 821, 916, 917  
277 4728d 3h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4737d 7h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4738d 3h spiker /highres/ Content by Lightsource  
265 4755d 16h spiker /highres/ Fixes some broken normal maps  
262 4794d 1h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4809d 14h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4810d 3h parkar / Added installer source.  
256 4811d 13h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4816d 7h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4817d 12h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4817d 14h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4818d 1h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)