Rev |
Age |
Author |
Path |
Log message |
Diff |
645 |
3673d 18h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
643 |
3703d 16h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3723d 18h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3742d 9h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
639 |
3769d 14h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3792d 10h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
636 |
3802d 15h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3820d 10h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
632 |
3862d 15h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3864d 13h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3866d 13h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3870d 12h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3870d 12h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
622 |
3883d 11h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
619 |
3890d 8h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
614 |
3895d 7h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3897d 22h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3898d 8h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3909d 14h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3910d 8h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3910d 11h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3911d 8h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3911d 12h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3915d 18h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3918d 13h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3921d 8h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
595 |
3948d 10h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|
588 |
3980d 14h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
585 |
3981d 14h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
573 |
4001d 11h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
572 |
4005d 11h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|
570 |
4007d 15h |
spiker |
/highres/sprites/ |
1354 Luke Skywalker |
|
569 |
4008d 9h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
568 |
4012d 19h |
spiker |
/highres/sprites/ |
Mightyboot update |
|
565 |
4016d 13h |
leod |
/ |
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews |
|
564 |
4016d 15h |
spiker |
/highres/sprites/ |
|
|
563 |
4016d 15h |
spiker |
/highres/sprites/ |
quick kick update |
|
562 |
4016d 16h |
spiker |
/highres/sprites/ |
new mighty boot |
|
559 |
4020d 21h |
leod |
/ |
PNGOUT nitpicking |
|
558 |
4021d 12h |
spiker |
/highres/sprites/characters/ |
optimized |
|