Rev |
Age |
Author |
Path |
Log message |
Diff |
318 |
4500d 19h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4501d 21h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4501d 22h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4520d 3h |
spiker |
/highres/sprites/ |
|
|
296 |
4520d 22h |
spiker |
/highres/sprites/ |
|
|
293 |
4528d 9h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4729d 23h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4739d 3h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4739d 23h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4828d 22h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4842d 22h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4855d 7h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4856d 23h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4858d 22h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4858d 22h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4858d 22h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4862d 17h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4862d 23h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4863d 0h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4863d 19h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4863d 22h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4870d 0h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4871d 17h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4885d 16h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5055d 20h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5069d 22h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5080d 20h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5237d 14h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5280d 6h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5312d 21h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5377d 3h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5392d 1h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5530d 20h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|