Rev |
Age |
Author |
Path |
Log message |
Diff |
322 |
4507d 7h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4507d 13h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
318 |
4512d 3h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4513d 6h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4513d 7h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4531d 11h |
spiker |
/highres/sprites/ |
|
|
296 |
4532d 7h |
spiker |
/highres/sprites/ |
|
|
293 |
4539d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4741d 8h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4750d 12h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4751d 8h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4840d 7h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4854d 7h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4866d 16h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4868d 8h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4870d 6h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4870d 6h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4870d 7h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4874d 1h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4874d 8h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4874d 9h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4875d 4h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4875d 7h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4881d 9h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4883d 2h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4897d 1h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5067d 5h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5081d 7h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5092d 5h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5248d 23h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5291d 15h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5324d 6h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5388d 12h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5403d 9h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5542d 5h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|