Rev |
Age |
Author |
Path |
Log message |
Diff |
318 |
4531d 2h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4532d 4h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4532d 5h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4550d 10h |
spiker |
/highres/sprites/ |
|
|
296 |
4551d 6h |
spiker |
/highres/sprites/ |
|
|
293 |
4558d 16h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4760d 7h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4769d 11h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4770d 7h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4859d 5h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4873d 5h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4885d 14h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4887d 7h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4889d 5h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4889d 5h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4889d 5h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4893d 0h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4893d 7h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4893d 7h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4894d 2h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4894d 5h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4900d 8h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4902d 0h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4915d 23h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5086d 3h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5100d 6h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5111d 4h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5267d 21h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5310d 13h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5343d 5h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5407d 11h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5422d 8h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5561d 3h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|