Rev |
Age |
Author |
Path |
Log message |
Diff |
322 |
4538d 16h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4538d 22h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
318 |
4543d 13h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4544d 15h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4544d 16h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4562d 21h |
spiker |
/highres/sprites/ |
|
|
296 |
4563d 17h |
spiker |
/highres/sprites/ |
|
|
293 |
4571d 4h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4772d 18h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4781d 22h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4782d 18h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4871d 16h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4885d 16h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4898d 2h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4899d 18h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4901d 16h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4901d 16h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4901d 17h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4905d 11h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4905d 18h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4905d 18h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4906d 13h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4906d 17h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4912d 19h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4914d 11h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4928d 10h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5098d 15h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5112d 17h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5123d 15h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5280d 8h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5323d 0h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5355d 16h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5419d 22h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5434d 19h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5573d 15h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|