Rev |
Age |
Author |
Path |
Log message |
Diff |
341 |
4480d 6h |
spiker |
/highres/sprites/ |
|
|
340 |
4481d 12h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
336 |
4482d 7h |
spiker |
/highres/sprites/ |
shotgun |
|
329 |
4497d 21h |
spiker |
/highres/sprites/ |
more tweaks |
|
323 |
4502d 22h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4502d 23h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4503d 5h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
318 |
4507d 20h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4508d 22h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4508d 23h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4527d 4h |
spiker |
/highres/sprites/ |
|
|
296 |
4528d 0h |
spiker |
/highres/sprites/ |
|
|
293 |
4535d 10h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4737d 1h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4746d 5h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4747d 1h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4835d 23h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4849d 23h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4862d 8h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4864d 1h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4865d 23h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4865d 23h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4866d 0h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4869d 18h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4870d 1h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4870d 1h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4870d 20h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4871d 0h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4877d 2h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4878d 18h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4892d 17h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5062d 21h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5077d 0h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5087d 22h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5244d 15h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5287d 7h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5319d 23h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5384d 5h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5399d 2h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5537d 21h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|