Rev |
Age |
Author |
Path |
Log message |
Diff |
667 |
3522d 17h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3547d 4h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3548d 23h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
661 |
3567d 21h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
657 |
3614d 2h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
653 |
3630d 20h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
635 |
3858d 19h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
632 |
3901d 0h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3902d 22h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
622 |
3921d 20h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
619 |
3928d 17h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
610 |
3948d 17h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3948d 21h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3949d 18h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3949d 21h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3954d 4h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
604 |
3959d 17h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
588 |
4019d 0h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
585 |
4019d 23h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
569 |
4046d 19h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
546 |
4084d 3h |
leod |
/ |
Restore Polymer HRP hydrant location for 5.3 release consistency
UserMapHacks : random dukematch levels |
|
535 |
4124d 0h |
leod |
/ |
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews |
|
533 |
4124d 9h |
nightfright |
/highres/sprites/ |
Updated hand dryer model (#1051) by Tea Monster |
|
532 |
4128d 0h |
leod |
/highres/sprites/ |
1051_handdryer by Tea Monster |
|
530 |
4128d 0h |
leod |
/highres/sprites/ |
0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost |
|
529 |
4128d 1h |
leod |
/highres/ |
0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png |
|
523 |
4128d 7h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 12: sprites #3: props
Both new and old PNGs convert to binary identical TGAs |
|
482 |
4256d 22h |
spiker |
/highres/ |
Marked pipebomb, 5099-5104 |
|
480 |
4261d 3h |
spiker |
/highres/sprites/props/ |
dukeburger update |
|
478 |
4263d 22h |
spiker |
/highres/sprites/ |
Dukeburger with new Duke model |
|
471 |
4267d 2h |
leod |
/highres/sprites/props/ |
0407/0411 fansprite_* : resized to 1024*1024; MD3s added |
|
470 |
4267d 2h |
leod |
/highres/sprites/ |
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost |
|
443 |
4286d 2h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4286d 3h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
433 |
4295d 21h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4295d 21h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
426 |
4312d 21h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
411 |
4386d 17h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
402 |
4489d 23h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
398 |
4490d 2h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|