Rev |
Age |
Author |
Path |
Log message |
Diff |
710 |
1914d 6h |
leod |
/ |
hrp_extract : major overhaul, change extension to "bash"
Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto |
|
708 |
1934d 6h |
leod |
/ |
Fix incomplete r703, update extraction
I should actually use the tools I created to avoid this very type of issues... |
|
703 |
1945d 18h |
leod |
/highres/sprites/ |
Proper props: pipes renamed |
|
688 |
3069d 21h |
leod |
/ |
#1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)
UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight. |
|
680 |
3243d 0h |
leod |
/ |
#1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more |
|
671 |
3414d 0h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
665 |
3474d 0h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
653 |
3555d 21h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
646 |
3622d 21h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
639 |
3733d 1h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
636 |
3766d 2h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3783d 20h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
632 |
3826d 1h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3827d 23h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
619 |
3853d 19h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
610 |
3873d 18h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3873d 22h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3874d 19h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3874d 23h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3879d 5h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3882d 0h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
585 |
3945d 1h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
573 |
3964d 22h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
569 |
3971d 20h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
546 |
4009d 4h |
leod |
/ |
Restore Polymer HRP hydrant location for 5.3 release consistency
UserMapHacks : random dukematch levels |
|
539 |
4015d 22h |
leod |
/ |
927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization
UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews |
|
535 |
4049d 2h |
leod |
/ |
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews |
|
533 |
4049d 11h |
nightfright |
/highres/sprites/ |
Updated hand dryer model (#1051) by Tea Monster |
|
532 |
4053d 1h |
leod |
/highres/sprites/ |
1051_handdryer by Tea Monster |
|
530 |
4053d 2h |
leod |
/highres/sprites/ |
0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost |
|
529 |
4053d 2h |
leod |
/highres/ |
0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png |
|
506 |
4093d 2h |
leod |
/ |
0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;
UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps |
|
486 |
4159d 20h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
485 |
4167d 20h |
leod |
/ |
tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.") |
|
478 |
4188d 23h |
spiker |
/highres/sprites/ |
Dukeburger with new Duke model |
|
470 |
4192d 3h |
leod |
/highres/sprites/ |
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost |
|
435 |
4217d 22h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
432 |
4220d 23h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4232d 4h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
426 |
4237d 23h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|