Rev |
Age |
Author |
Path |
Log message |
Diff |
314 |
4544d 1h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4544d 2h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4546d 7h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4548d 21h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4550d 18h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4562d 7h |
spiker |
/highres/sprites/ |
|
|
296 |
4563d 3h |
spiker |
/highres/sprites/ |
|
|
293 |
4570d 14h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4572d 9h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4583d 1h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4583d 2h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4705d 1h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4715d 14h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4772d 4h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4781d 8h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4782d 4h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4799d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4838d 2h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4853d 15h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4854d 4h |
parkar |
/ |
Added installer source. |
|
256 |
4855d 13h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4860d 8h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4861d 13h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4861d 15h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4862d 2h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4862d 7h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4871d 2h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4876d 4h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4877d 4h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4885d 2h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4886d 11h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
236 |
4892d 18h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
235 |
4893d 3h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
232 |
4897d 10h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
231 |
4897d 12h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4898d 3h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
227 |
4899d 3h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
225 |
4899d 4h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
223 |
4900d 1h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4901d 2h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|