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Rev Age Author Path Log message Diff Changes
323 4501d 13h spiker /highres/sprites/firstperson/ more pistol fixes  
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/duke_hand_d.png
322 4501d 15h spiker /highres/sprites/ pistol specular and geometry adjustments  
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_s.png
321 4501d 21h spiker /highres/sprites/ more pistol and hands fixes  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/2532_cliphand.md3
/highres/sprites/firstperson/duke_hand_d.png
/highres/sprites/firstperson/duke_hand_s.png
319 4504d 9h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
318 4506d 11h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
/highres/sprites/firstperson/2615.png
315 4507d 10h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_polymost.png
/highres/screen/menu/2492_ver_polymost.png
/highres/screen/menu_polymost.def
/highres/screen_polymost.def
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters_polymost.def
/highres/sprites/decals_polymost.def
/highres/sprites/effects_polymost.def
/highres/sprites/firstperson_polymost
/highres/sprites/firstperson_polymost.def
/highres/sprites/firstperson_polymost/1640_fist.md3
/highres/sprites/firstperson_polymost/1640_fist.png
/highres/sprites/firstperson_polymost/2324_crackknuckles.md3
/highres/sprites/firstperson_polymost/2324_crackknuckles.png
/highres/sprites/firstperson_polymost/2510_devastator.jpg
/highres/sprites/firstperson_polymost/2510_devastator.md3
/highres/sprites/firstperson_polymost/2510_devastator_f.jpg
/highres/sprites/firstperson_polymost/2510_devastator_g.png
/highres/sprites/firstperson_polymost/2524_pistol.md3
/highres/sprites/firstperson_polymost/2524_pistol.png
/highres/sprites/firstperson_polymost/2524_pistol_g.png
/highres/sprites/firstperson_polymost/2530_clip.md3
/highres/sprites/firstperson_polymost/2532_cliphand.md3
/highres/sprites/firstperson_polymost/2536_chaingun.md3
/highres/sprites/firstperson_polymost/2536_chaingun.png
/highres/sprites/firstperson_polymost/2536_chaingun_f.png
/highres/sprites/firstperson_polymost/2544_rpg.md3
/highres/sprites/firstperson_polymost/2544_rpg.png
/highres/sprites/firstperson_polymost/2548_freezer.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f_g.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
/highres/sprites/firstperson_polymost/2568_keycardhand.md3
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/sprites/ice_polymost.def
/highres/sprites/jibs_polymost.def
/highres/sprites/monsters_polymost
/highres/sprites/monsters_polymost.def
/highres/sprites/monsters_polymost/1680_trooper.md3
/highres/sprites/monsters_polymost/1680_trooper_blue.png
/highres/sprites/monsters_polymost/1680_trooper_blue_dead.png
/highres/sprites/monsters_polymost/1680_trooper_g.png
/highres/sprites/monsters_polymost/1680_trooper_gray.png
/highres/sprites/monsters_polymost/1680_trooper_gray_dead.png
/highres/sprites/monsters_polymost/1680_trooper_green.png
/highres/sprites/monsters_polymost/1680_trooper_green_dead.png
/highres/sprites/monsters_polymost/1680_trooper_red.png
/highres/sprites/monsters_polymost/1680_trooper_red_dead.png
/highres/sprites/monsters_polymost/2760_overlord.md3
/highres/sprites/monsters_polymost/2760_overlord.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/monsters_polymost/2760_overlord_pain.png
/highres/sprites/pickups_polymost
/highres/sprites/pickups_polymost.def
/highres/sprites/pickups_polymost/0021_pistol.jpg
/highres/sprites/pickups_polymost/0021_pistol.md3
/highres/sprites/pickups_polymost/0028_shotgun.jpg
/highres/sprites/pickups_polymost/0028_shotgun.md3
/highres/sprites/projectiles_polymost.def
/highres/sprites/props_polymost
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/props_polymost/0916_fireext.md3
/highres/sprites/props_polymost/0916_fireext.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props_polymost/0917_firealarm.md3
/highres/sprites/signs_polymost.def
/highres/sprites/switches_polymost.def
/highres/sprites_polymost.def
/highres/textures_polymost.def
/duke3d_hrp.def
/highres/sprites/ice.def
314 4507d 14h spiker /highres/sprites/firstperson/ small tweak  
/highres/sprites/firstperson/2524_pistol.md3
313 4507d 15h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
/highres/sprites/firstperson/2524.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/2530_clip.md3
/highres/sprites/firstperson/2532_cliphand.md3
/highres/sprites/firstperson/2581_scuba.md3
310 4509d 19h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/4510_pirate1a_12_18.png
/highres/sprites/monsters/4740_queen_12_18.png
/highres/sprites/monsters/4740_queen_death_12_18.png
/highres/sprites/characters/4510_pirate1a_12.png
/highres/sprites/monsters/4740_queen_12.png
/highres/sprites/monsters/4740_queen_death_12.png
/highres/projections.def
/highres/screen.def
/highres/screen/fonts.def
/highres/screen/menu.def
/highres/skyboxes.def
/highres/sprites.def
/highres/sprites/build.def
/highres/sprites/characters.def
/highres/sprites/decals.def
/highres/sprites/effects.def
/highres/sprites/firstperson.def
/highres/sprites/ice.def
/highres/sprites/jibs.def
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
309 4512d 9h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
/highres/sprites/effects/0663_0.png
/highres/sprites/effects/0663_2.png
/highres/sprites/effects/0663_7.png
/highres/sprites/signs/0937_d.png
/highres/sprites/signs/1042_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0937.png
/highres/sprites/signs/1042.png
/highres/sprites/switches.def
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
299 4514d 7h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
/highres/sprites/monsters.def
297 4525d 19h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_s.png
296 4526d 15h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_d.png
/highres/sprites/pickups/0021_pistol_s.png
293 4534d 2h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
/highres/sprites/firstperson/2615.png
/highres/screen/menu/2492_ver.png
/highres/sprites/firstperson.def
/hrp_readme.txt
292 4535d 21h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
/highres/textures/0707_7_d.png
/highres/textures/0708_7_d.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L7.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0021_pistol.md3
/highres/sprites/pickups/0023_rpg.md3
/highres/sprites/pickups/0024_freezer.md3
/highres/sprites/pickups/0025_shrinker.md3
/highres/sprites/pickups/0028_shotgun.md3
/highres/sprites/pickups/0029_devastator.md3
/highres/sprites/pickups/0032_expander.md3
/highres/sprites/pickups/0037_freezerammo.md3
/highres/sprites/pickups/0045_expander_ammo.md3
/highres/sprites/pickups/0046_crystal.md3
/highres/sprites/pickups/0049_shotgunammo.md3
/highres/sprites/pickups/0060_keycard.md3
/highres/sprites/props.def
/highres/sprites/props/0058_spacesuit.md3
/highres/textures.def
/hrp_readme.txt
290 4546d 13h nightfright / Modified: frozen textures for #603 (Supertanker model)  
/highres/sprites/ice/0603_naked1_ice.png
/highres/sprites/ice/0603_pants_ice.png
/highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png
/highres/sprites/ice.def
/hrp_readme.txt
289 4546d 14h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
/highres/sprites/characters/0603_hair_d.png
/highres/sprites/characters/0603_naked1.md3
/highres/sprites/characters/0603_naked1_d.png
/highres/sprites/characters/0603_naked1_g.png
/highres/sprites/characters/0603_pants_d.png
/highres/sprites/characters/0603_slime_d.png
/highres/sprites/characters/0603_slime_n.png
/highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters/0603_skin_g.png
/E3L1.mhk
/E3L3.mhk
/E3L6.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/characters.def
/hrp_readme.txt
284 4668d 13h loomsday /highres/sprites/props/ doublesided now  
/highres/sprites/props/0913_fence.md3
280 4679d 2h nightfright / Modified: #342, 343, 821, 916, 917  
/highres/sprites/props/0916_fireext_s.png
/highres/sprites/props/0917_firealarm.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png
/highres/sprites/props.def
/highres/sprites/props/0916_fireext.md3
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.md3
/highres/textures/0342.png
/highres/textures/0342_s.png
/highres/textures/0343.png
/highres/textures/0343_s.png
/highres/textures/0821.png
/hrp_readme.txt
277 4735d 16h spiker /highres/sprites/ Decal and muzzle tweaks  
/highres/sprites/decals/0952.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
271 4744d 20h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
/highres/sprites/effects/0921.png
/highres/sprites/effects/0922.png
/highres/sprites/effects/0923.png
/highres/sprites/effects/0924.png
/highres/sprites/effects/1671.png
/highres/sprites/effects/1672.png
/highres/sprites/effects/1673.png
/highres/sprites/effects/1674.png
/highres/sprites/effects/1675.png
/highres/sprites/effects/1676.png
/highres/sprites/effects/1677.png
/highres/sprites/effects/1678.png
/highres/sprites/effects/1679.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/projectiles/1360.png
/highres/sprites/projectiles/1361.png
/highres/sprites/projectiles/1362.png
/highres/sprites/projectiles/1363.png
/highres/sprites/projectiles/1364.png
/highres/sprites/projectiles/1365.png
/highres/sprites/projectiles/1366.png
/highres/sprites/projectiles/1367.png
/highres/sprites/projectiles/1368.png
/highres/sprites/projectiles/1369.png
/highres/sprites/projectiles/1370.png
/highres/sprites/projectiles/1371.png
/highres/sprites/projectiles/1372.png
/highres/sprites/projectiles/1373.png
/highres/sprites/projectiles/1374.png
/highres/sprites/projectiles/1375.png
/highres/sprites/projectiles/1376.png
/highres/sprites/projectiles/1377.png
/highres/sprites/projectiles/1378.png
/highres/sprites/projectiles/1379.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/sprites/projectiles/1656.png
/highres/sprites/projectiles/1657.png
/highres/sprites/projectiles/1658.png
/highres/sprites/projectiles/1659.png
/highres/sprites/projectiles/2533.png
/highres/sprites/projectiles/2534.png
/highres/sprites/projectiles/2535.png
/highres/textures.def
/highres/textures/0803.png
/highres/textures/0803_7.png
/highres/textures/0803_n.png
/highres/textures/3392.png
/highres/textures/3401.png
/highres/textures/3402.png
/highres/textures/3403.png
270 4745d 16h spiker /highres/ Content by Lightsource  
/highres/sprites/decals/0550.png
/highres/sprites/decals/0672.png
/highres/sprites/decals/0673.png
/highres/sprites/decals/0674.png
/highres/sprites/effects/1630.png
/highres/sprites/effects/1631.png
/highres/sprites/effects/1632.png
/highres/sprites/effects/1633.png
/highres/sprites/effects/1634.png
/highres/sprites/effects/1635.png
/highres/sprites/firstperson/dollarnote.png
/highres/sprites/monsters/1550_shark.png
/highres/sprites/pickups/0049_shotgunammo.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/signs/0848.png
/highres/textures/0070.png
/highres/textures/0070_n.png
/highres/textures/0070_s.png
/highres/textures/0884.png
/highres/textures/0884_d.png
/highres/textures/0884_n.png
265 4763d 5h spiker /highres/ Fixes some broken normal maps  
/highres/sprites/pickups.def
/highres/sprites/pickups/0028_shotgun_n.png
/highres/textures.def
/highres/textures/0297_n.png
/highres/textures/0362_n.png
262 4801d 14h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
/highres/sprites/decals.def
258 4817d 3h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
/highres/sprites/monsters.def
/highres/sprites/monsters/2000_pigcop.md3
257 4817d 16h parkar / Added installer source.  
/installer
/installer/BUILDLIC.TXT
/installer/GNU.TXT
/installer/banner.bmp
/installer/banner.psd
/installer/datainst.exe
/installer/dn3d_hrp.nsi
/installer/hrp_art_license.txt
/installer/hrp_content
/installer/hrp_content/duke3d_hrp.zip
/installer/hrp_content/hrp_art_license.txt
/installer/hrp_content/hrp_readme.txt
/installer/hrp_splash.bmp
/installer/icon.ico
/installer/icon.psd
/installer/maphacks_13d
/installer/maphacks_13d/maphacks.zip
/installer/maphacks_13d/maphacks_atomic
/installer/maphacks_13d/maphacks_atomic/maphacks.zip
/installer/maphacks_atomic
/installer/maphacks_atomic/maphacks.zip
/installer/music
/installer/music/eduke32_mus.zip
/installer/page.bmp
/installer/page.psd
/installer/splash.psd
/installer/uninst.ico
/highres/sprites/monsters.def
/highres/sprites/monsters/2000_pigcop.md3
/highres/textures/0750_n.png
256 4819d 2h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
/E3L11.mhk
/highres/sprites/characters.def
/hrp_readme.txt
252 4823d 20h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2493.png
/highres/screen/menu/2493_new.png
/highres/screen/menu/2492_version.png
/highres/screen/menu/2493.jpg
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E2L1.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/menu.def
/highres/screen/menu/2492.png
/highres/screen/menu/2497.png
/highres/screen/menu/2498.png
/highres/screen/menu/2499.png
/highres/sprites/ice.def
/hrp_readme.txt
251 4825d 1h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
/highres/screen/menu/2492_version.png
/highres/sprites/ice.def
/hrp_readme.txt
250 4825d 3h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
/highres/sprites/monsters/2760_overlord_bio_d_s.png
/highres/screen/menu/2492_version.png
/highres/sprites/ice.def
/hrp_readme.txt
249 4825d 14h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/hrp_readme.txt
248 4825d 20h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
/highres/sprites/monsters/2760_overlord_bio_d.png
/highres/sprites/monsters/2760_overlord_bio_d_s.png
/highres/sprites/monsters/2760_overlord_bio_g.png
/highres/sprites/monsters/2760_overlord_bio_n.png
/highres/sprites/monsters/2760_overlord_bio_pain_d.png
/highres/sprites/monsters/2760_overlord_bio_pain_s.png
/highres/sprites/monsters/2760_overlord_bio_s.png
/highres/sprites/monsters/2760_overlord_tech_d.png
/highres/sprites/monsters/2760_overlord_tech_n.png
/highres/sprites/monsters/2760_overlord_tech_s.png
/highres/sprites/monsters/2760_rocket.png
/highres/sprites/monsters/2760_overlord.png
/highres/sprites/monsters/2760_overlord_glow.png
/highres/sprites/monsters/2760_overlord_pain.png
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/highres/sprites/monsters/2760_overlord.md3
/hrp_readme.txt
246 4834d 15h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson/2536_chaingun.md3
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2536_chaingun_f.png
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson/2536_chaingun_n.png
/highres/sprites/firstperson/2536_chaingun_s.png
/hrp_readme.txt
241 4839d 17h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
/highres/sprites/decals/1220.png
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props/1053_toiletpaper.md3
/highres/sprites/props/1053_toiletpaper.png
/highres/sprites/signs/0842.png
/hrp_readme.txt
240 4840d 16h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
/highres/sprites/props/0618_pipe.png
/highres/sprites/props/0620_reactor.md3
/highres/sprites/props/0700_pipe.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/signs/1054.png
/hrp_readme.txt
239 4848d 15h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
/highres/common/transp.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/2544_rpg_muzzle.md3
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2544_rpg.md3
/hrp_readme.txt
238 4849d 23h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/hrp_readme.txt
236 4856d 6h h266 /highres/sprites/ #109 decal for E4L8  
/highres/sprites/decals/0109.png
/highres/sprites/decals/0109_15.png
/highres/sprites/decals.def
235 4856d 15h nightfright / empyrock modifications from Mar 28  
/highres/screen/hud/2469_steroids.png
/highres/screen/menu/2492_version.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0055_steroids.md3
/highres/sprites/pickups/0055_steroids.png
/highres/sprites/props.def
/highres/sprites/props/0670_faucet.md3
/highres/sprites/props/1055_cineline.md3
/highres/sprites/props/1055_cineline.png
/highres/sprites/signs/1054.png
/highres/sprites/signs/4376.png
/highres/sprites/signs/4449.png
/hrp_readme.txt
232 4860d 22h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
/highres/sprites/switches/0133_slotdoor.md2