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332 4516d 21h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
329 4518d 20h spiker /highres/sprites/ more tweaks  
328 4521d 23h spiker /highres/ 4288 + shrinker projectile color match  
327 4523d 2h spiker /highres/sprites/ Trooper optimization  
324 4523d 16h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4523d 21h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4523d 22h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4524d 4h spiker /highres/sprites/ more pistol and hands fixes  
319 4526d 16h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4528d 19h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4529d 17h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4529d 21h spiker /highres/sprites/firstperson/ small tweak  
313 4529d 22h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4532d 2h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4534d 16h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4536d 14h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4548d 3h spiker /highres/sprites/  
296 4548d 22h spiker /highres/sprites/  
293 4556d 9h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4558d 4h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4568d 20h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4568d 21h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4690d 20h loomsday /highres/sprites/props/ doublesided now  
280 4701d 9h nightfright / Modified: #342, 343, 821, 916, 917  
277 4757d 23h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4767d 3h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4767d 23h spiker /highres/ Content by Lightsource  
265 4785d 12h spiker /highres/ Fixes some broken normal maps  
262 4823d 21h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4839d 10h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4839d 23h parkar / Added installer source.  
256 4841d 9h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4846d 3h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4847d 8h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4847d 10h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4847d 21h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4848d 3h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4856d 22h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4862d 0h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4862d 23h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock