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339 4484d 16h spiker /highres/sprites/  
338 4484d 17h spiker /highres/sprites/  
337 4484d 19h spiker /highres/sprites/  
336 4484d 20h spiker /highres/sprites/ shotgun  
334 4497d 21h leod /highres/sprites/ revert r329 pistol clip definition  
332 4498d 11h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
329 4500d 10h spiker /highres/sprites/ more tweaks  
328 4503d 13h spiker /highres/ 4288 + shrinker projectile color match  
327 4504d 16h spiker /highres/sprites/ Trooper optimization  
324 4505d 6h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4505d 11h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4505d 12h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4505d 18h spiker /highres/sprites/ more pistol and hands fixes  
319 4508d 6h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4510d 9h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4511d 7h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4511d 11h spiker /highres/sprites/firstperson/ small tweak  
313 4511d 12h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4513d 16h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4516d 6h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4518d 4h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4529d 17h spiker /highres/sprites/  
296 4530d 12h spiker /highres/sprites/  
293 4537d 23h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4539d 18h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4550d 10h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4550d 11h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4672d 10h loomsday /highres/sprites/props/ doublesided now  
280 4682d 23h nightfright / Modified: #342, 343, 821, 916, 917  
277 4739d 14h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4748d 17h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4749d 13h spiker /highres/ Content by Lightsource  
265 4767d 2h spiker /highres/ Fixes some broken normal maps  
262 4805d 11h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4821d 0h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4821d 13h parkar / Added installer source.  
256 4822d 23h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4827d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4828d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4829d 0h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model