Rev |
Age |
Author |
Path |
Log message |
Diff |
629 |
3827d 20h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3827d 20h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
622 |
3840d 19h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
619 |
3847d 16h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
614 |
3852d 15h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3855d 7h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3855d 16h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3866d 23h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3867d 16h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3867d 20h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3868d 17h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3868d 20h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3873d 3h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3875d 22h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3878d 16h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
595 |
3905d 18h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|
588 |
3937d 23h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
585 |
3938d 22h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
573 |
3958d 20h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
572 |
3962d 20h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|
570 |
3964d 23h |
spiker |
/highres/sprites/ |
1354 Luke Skywalker |
|
569 |
3965d 18h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
568 |
3970d 3h |
spiker |
/highres/sprites/ |
Mightyboot update |
|
565 |
3973d 22h |
leod |
/ |
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews |
|
564 |
3973d 23h |
spiker |
/highres/sprites/ |
|
|
563 |
3974d 0h |
spiker |
/highres/sprites/ |
quick kick update |
|
562 |
3974d 1h |
spiker |
/highres/sprites/ |
new mighty boot |
|
559 |
3978d 5h |
leod |
/ |
PNGOUT nitpicking |
|
558 |
3978d 21h |
spiker |
/highres/sprites/characters/ |
optimized |
|
557 |
3978d 21h |
spiker |
/highres/sprites/characters/ |
Added some detail |
|
556 |
3978d 22h |
leod |
/ |
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions |
|
555 |
3979d 3h |
spiker |
/highres/sprites/characters/ |
terminator last second update |
|
554 |
3980d 1h |
spiker |
/highres/sprites/ |
1356-1357 terminator |
|
551 |
3983d 2h |
spiker |
/highres/sprites/ |
Part 2 |
|
550 |
3983d 3h |
spiker |
/highres/sprites/ |
Duke restored. |
|
549 |
3983d 20h |
leod |
/ |
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews |
|
547 |
3991d 3h |
leod |
/ |
#2710 : 2013Cycloid model v1.2 by Tea Monster
UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01 |
|
546 |
4003d 2h |
leod |
/ |
Restore Polymer HRP hydrant location for 5.3 release consistency
UserMapHacks : random dukematch levels |
|
545 |
4006d 6h |
spiker |
/highres/sprites/ |
Chaingun muzzle flash improvment |
|
544 |
4007d 7h |
spiker |
/highres/sprites/ |
Pistol hand update |
|