Rev |
Age |
Author |
Path |
Log message |
Diff |
499 |
4115d 6h |
leod |
/ |
Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.
Move some maphacks |
|
487 |
4152d 6h |
nightfright |
/highres/sprites/ |
Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code |
|
486 |
4160d 4h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
485 |
4168d 3h |
leod |
/ |
tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.") |
|
482 |
4182d 7h |
spiker |
/highres/ |
Marked pipebomb, 5099-5104 |
|
480 |
4186d 12h |
spiker |
/highres/sprites/props/ |
dukeburger update |
|
478 |
4189d 7h |
spiker |
/highres/sprites/ |
Dukeburger with new Duke model |
|
476 |
4190d 17h |
spiker |
/highres/sprites/ |
Frozen Duke |
|
475 |
4191d 16h |
spiker |
/highres/sprites/characters/ |
Minor Duke fixes |
|
472 |
4192d 9h |
leod |
/highres/sprites/ |
move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png |
|
471 |
4192d 11h |
leod |
/highres/sprites/props/ |
0407/0411 fansprite_* : resized to 1024*1024; MD3s added |
|
470 |
4192d 11h |
leod |
/highres/sprites/ |
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost |
|
469 |
4192d 12h |
spiker |
/highres/sprites/ |
New Cycloid rotating hologram head |
|
468 |
4192d 14h |
spiker |
/highres/ |
Jetpack 2013 |
|
467 |
4193d 7h |
leod |
/highres/sprites/ |
Cleanup ... restore babe glowmap definitions from characters.def r459 |
|
465 |
4193d 11h |
spiker |
/highres/sprites/ |
Some Duke fixes |
|
463 |
4194d 13h |
leod |
/ |
Frozen Duke workaround; small maphack fix |
|
462 |
4195d 3h |
leod |
/highres/sprites/ |
0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed |
|
461 |
4195d 4h |
leod |
/ |
tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost |
|
460 |
4195d 6h |
leod |
/highres/sprites/ |
Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures |
|
459 |
4195d 7h |
leod |
/highres/ |
Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures |
|
456 |
4195d 12h |
spiker |
/highres/sprites/ |
|
|
455 |
4195d 13h |
spiker |
/highres/ |
Duke and Cycloid |
|
443 |
4211d 11h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4211d 12h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4212d 4h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
437 |
4214d 3h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
435 |
4218d 6h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
433 |
4221d 6h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4221d 6h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4232d 12h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4238d 3h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
426 |
4238d 6h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4240d 1h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4240d 1h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4245d 5h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
418 |
4247d 0h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
411 |
4312d 2h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4320d 4h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
403 |
4415d 7h |
leod |
/highres/sprites/ |
oops |
|