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315 4590d 19h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_polymost.png
/highres/screen/menu/2492_ver_polymost.png
/highres/screen/menu_polymost.def
/highres/screen_polymost.def
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters_polymost.def
/highres/sprites/decals_polymost.def
/highres/sprites/effects_polymost.def
/highres/sprites/firstperson_polymost
/highres/sprites/firstperson_polymost.def
/highres/sprites/firstperson_polymost/1640_fist.md3
/highres/sprites/firstperson_polymost/1640_fist.png
/highres/sprites/firstperson_polymost/2324_crackknuckles.md3
/highres/sprites/firstperson_polymost/2324_crackknuckles.png
/highres/sprites/firstperson_polymost/2510_devastator.jpg
/highres/sprites/firstperson_polymost/2510_devastator.md3
/highres/sprites/firstperson_polymost/2510_devastator_f.jpg
/highres/sprites/firstperson_polymost/2510_devastator_g.png
/highres/sprites/firstperson_polymost/2524_pistol.md3
/highres/sprites/firstperson_polymost/2524_pistol.png
/highres/sprites/firstperson_polymost/2524_pistol_g.png
/highres/sprites/firstperson_polymost/2530_clip.md3
/highres/sprites/firstperson_polymost/2532_cliphand.md3
/highres/sprites/firstperson_polymost/2536_chaingun.md3
/highres/sprites/firstperson_polymost/2536_chaingun.png
/highres/sprites/firstperson_polymost/2536_chaingun_f.png
/highres/sprites/firstperson_polymost/2544_rpg.md3
/highres/sprites/firstperson_polymost/2544_rpg.png
/highres/sprites/firstperson_polymost/2548_freezer.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f_g.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
/highres/sprites/firstperson_polymost/2568_keycardhand.md3
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/sprites/ice_polymost.def
/highres/sprites/jibs_polymost.def
/highres/sprites/monsters_polymost
/highres/sprites/monsters_polymost.def
/highres/sprites/monsters_polymost/1680_trooper.md3
/highres/sprites/monsters_polymost/1680_trooper_blue.png
/highres/sprites/monsters_polymost/1680_trooper_blue_dead.png
/highres/sprites/monsters_polymost/1680_trooper_g.png
/highres/sprites/monsters_polymost/1680_trooper_gray.png
/highres/sprites/monsters_polymost/1680_trooper_gray_dead.png
/highres/sprites/monsters_polymost/1680_trooper_green.png
/highres/sprites/monsters_polymost/1680_trooper_green_dead.png
/highres/sprites/monsters_polymost/1680_trooper_red.png
/highres/sprites/monsters_polymost/1680_trooper_red_dead.png
/highres/sprites/monsters_polymost/2760_overlord.md3
/highres/sprites/monsters_polymost/2760_overlord.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/monsters_polymost/2760_overlord_pain.png
/highres/sprites/pickups_polymost
/highres/sprites/pickups_polymost.def
/highres/sprites/pickups_polymost/0021_pistol.jpg
/highres/sprites/pickups_polymost/0021_pistol.md3
/highres/sprites/pickups_polymost/0028_shotgun.jpg
/highres/sprites/pickups_polymost/0028_shotgun.md3
/highres/sprites/projectiles_polymost.def
/highres/sprites/props_polymost
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/props_polymost/0916_fireext.md3
/highres/sprites/props_polymost/0916_fireext.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props_polymost/0917_firealarm.md3
/highres/sprites/signs_polymost.def
/highres/sprites/switches_polymost.def
/highres/sprites_polymost.def
/highres/textures_polymost.def
/duke3d_hrp.def
/highres/sprites/ice.def
314 4590d 23h spiker /highres/sprites/firstperson/ small tweak  
/highres/sprites/firstperson/2524_pistol.md3
313 4591d 0h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
/highres/sprites/firstperson/2524.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/2530_clip.md3
/highres/sprites/firstperson/2532_cliphand.md3
/highres/sprites/firstperson/2581_scuba.md3
310 4593d 4h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/4510_pirate1a_12_18.png
/highres/sprites/monsters/4740_queen_12_18.png
/highres/sprites/monsters/4740_queen_death_12_18.png
/highres/sprites/characters/4510_pirate1a_12.png
/highres/sprites/monsters/4740_queen_12.png
/highres/sprites/monsters/4740_queen_death_12.png
/highres/projections.def
/highres/screen.def
/highres/screen/fonts.def
/highres/screen/menu.def
/highres/skyboxes.def
/highres/sprites.def
/highres/sprites/build.def
/highres/sprites/characters.def
/highres/sprites/decals.def
/highres/sprites/effects.def
/highres/sprites/firstperson.def
/highres/sprites/ice.def
/highres/sprites/jibs.def
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
309 4595d 18h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
/highres/sprites/effects/0663_0.png
/highres/sprites/effects/0663_2.png
/highres/sprites/effects/0663_7.png
/highres/sprites/signs/0937_d.png
/highres/sprites/signs/1042_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0937.png
/highres/sprites/signs/1042.png
/highres/sprites/switches.def
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
299 4597d 16h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
/highres/sprites/monsters.def
297 4609d 5h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_s.png
296 4610d 0h spiker /highres/sprites/  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_d.png
/highres/sprites/pickups/0021_pistol_s.png
293 4617d 11h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
/highres/sprites/firstperson/2615.png
/highres/screen/menu/2492_ver.png
/highres/sprites/firstperson.def
/hrp_readme.txt
292 4619d 6h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
/highres/textures/0707_7_d.png
/highres/textures/0708_7_d.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L7.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0021_pistol.md3
/highres/sprites/pickups/0023_rpg.md3
/highres/sprites/pickups/0024_freezer.md3
/highres/sprites/pickups/0025_shrinker.md3
/highres/sprites/pickups/0028_shotgun.md3
/highres/sprites/pickups/0029_devastator.md3
/highres/sprites/pickups/0032_expander.md3
/highres/sprites/pickups/0037_freezerammo.md3
/highres/sprites/pickups/0045_expander_ammo.md3
/highres/sprites/pickups/0046_crystal.md3
/highres/sprites/pickups/0049_shotgunammo.md3
/highres/sprites/pickups/0060_keycard.md3
/highres/sprites/props.def
/highres/sprites/props/0058_spacesuit.md3
/highres/textures.def
/hrp_readme.txt
290 4629d 22h nightfright / Modified: frozen textures for #603 (Supertanker model)  
/highres/sprites/ice/0603_naked1_ice.png
/highres/sprites/ice/0603_pants_ice.png
/highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png
/highres/sprites/ice.def
/hrp_readme.txt
289 4629d 23h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
/highres/sprites/characters/0603_hair_d.png
/highres/sprites/characters/0603_naked1.md3
/highres/sprites/characters/0603_naked1_d.png
/highres/sprites/characters/0603_naked1_g.png
/highres/sprites/characters/0603_pants_d.png
/highres/sprites/characters/0603_slime_d.png
/highres/sprites/characters/0603_slime_n.png
/highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters/0603_skin_g.png
/E3L1.mhk
/E3L3.mhk
/E3L6.mhk
/highres/screen/menu/2492_ver.png
/highres/sprites/characters.def
/hrp_readme.txt
284 4751d 22h loomsday /highres/sprites/props/ doublesided now  
/highres/sprites/props/0913_fence.md3
280 4762d 11h nightfright / Modified: #342, 343, 821, 916, 917  
/highres/sprites/props/0916_fireext_s.png
/highres/sprites/props/0917_firealarm.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png
/highres/sprites/props.def
/highres/sprites/props/0916_fireext.md3
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.md3
/highres/textures/0342.png
/highres/textures/0342_s.png
/highres/textures/0343.png
/highres/textures/0343_s.png
/highres/textures/0821.png
/hrp_readme.txt
277 4819d 1h spiker /highres/sprites/ Decal and muzzle tweaks  
/highres/sprites/decals/0952.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
271 4828d 5h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
/highres/sprites/effects/0921.png
/highres/sprites/effects/0922.png
/highres/sprites/effects/0923.png
/highres/sprites/effects/0924.png
/highres/sprites/effects/1671.png
/highres/sprites/effects/1672.png
/highres/sprites/effects/1673.png
/highres/sprites/effects/1674.png
/highres/sprites/effects/1675.png
/highres/sprites/effects/1676.png
/highres/sprites/effects/1677.png
/highres/sprites/effects/1678.png
/highres/sprites/effects/1679.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/projectiles/1360.png
/highres/sprites/projectiles/1361.png
/highres/sprites/projectiles/1362.png
/highres/sprites/projectiles/1363.png
/highres/sprites/projectiles/1364.png
/highres/sprites/projectiles/1365.png
/highres/sprites/projectiles/1366.png
/highres/sprites/projectiles/1367.png
/highres/sprites/projectiles/1368.png
/highres/sprites/projectiles/1369.png
/highres/sprites/projectiles/1370.png
/highres/sprites/projectiles/1371.png
/highres/sprites/projectiles/1372.png
/highres/sprites/projectiles/1373.png
/highres/sprites/projectiles/1374.png
/highres/sprites/projectiles/1375.png
/highres/sprites/projectiles/1376.png
/highres/sprites/projectiles/1377.png
/highres/sprites/projectiles/1378.png
/highres/sprites/projectiles/1379.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/sprites/projectiles/1656.png
/highres/sprites/projectiles/1657.png
/highres/sprites/projectiles/1658.png
/highres/sprites/projectiles/1659.png
/highres/sprites/projectiles/2533.png
/highres/sprites/projectiles/2534.png
/highres/sprites/projectiles/2535.png
/highres/textures.def
/highres/textures/0803.png
/highres/textures/0803_7.png
/highres/textures/0803_n.png
/highres/textures/3392.png
/highres/textures/3401.png
/highres/textures/3402.png
/highres/textures/3403.png
270 4829d 1h spiker /highres/ Content by Lightsource  
/highres/sprites/decals/0550.png
/highres/sprites/decals/0672.png
/highres/sprites/decals/0673.png
/highres/sprites/decals/0674.png
/highres/sprites/effects/1630.png
/highres/sprites/effects/1631.png
/highres/sprites/effects/1632.png
/highres/sprites/effects/1633.png
/highres/sprites/effects/1634.png
/highres/sprites/effects/1635.png
/highres/sprites/firstperson/dollarnote.png
/highres/sprites/monsters/1550_shark.png
/highres/sprites/pickups/0049_shotgunammo.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/signs/0848.png
/highres/textures/0070.png
/highres/textures/0070_n.png
/highres/textures/0070_s.png
/highres/textures/0884.png
/highres/textures/0884_d.png
/highres/textures/0884_n.png
265 4846d 14h spiker /highres/ Fixes some broken normal maps  
/highres/sprites/pickups.def
/highres/sprites/pickups/0028_shotgun_n.png
/highres/textures.def
/highres/textures/0297_n.png
/highres/textures/0362_n.png
262 4884d 23h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
/highres/sprites/decals.def
258 4900d 12h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
/highres/sprites/monsters.def
/highres/sprites/monsters/2000_pigcop.md3
257 4901d 1h parkar / Added installer source.  
/installer
/installer/BUILDLIC.TXT
/installer/GNU.TXT
/installer/banner.bmp
/installer/banner.psd
/installer/datainst.exe
/installer/dn3d_hrp.nsi
/installer/hrp_art_license.txt
/installer/hrp_content
/installer/hrp_content/duke3d_hrp.zip
/installer/hrp_content/hrp_art_license.txt
/installer/hrp_content/hrp_readme.txt
/installer/hrp_splash.bmp
/installer/icon.ico
/installer/icon.psd
/installer/maphacks_13d
/installer/maphacks_13d/maphacks.zip
/installer/maphacks_13d/maphacks_atomic
/installer/maphacks_13d/maphacks_atomic/maphacks.zip
/installer/maphacks_atomic
/installer/maphacks_atomic/maphacks.zip
/installer/music
/installer/music/eduke32_mus.zip
/installer/page.bmp
/installer/page.psd
/installer/splash.psd
/installer/uninst.ico
/highres/sprites/monsters.def
/highres/sprites/monsters/2000_pigcop.md3
/highres/textures/0750_n.png
256 4902d 11h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
/E3L11.mhk
/highres/sprites/characters.def
/hrp_readme.txt
252 4907d 5h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2493.png
/highres/screen/menu/2493_new.png
/highres/screen/menu/2492_version.png
/highres/screen/menu/2493.jpg
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E2L1.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/menu.def
/highres/screen/menu/2492.png
/highres/screen/menu/2497.png
/highres/screen/menu/2498.png
/highres/screen/menu/2499.png
/highres/sprites/ice.def
/hrp_readme.txt
251 4908d 10h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
/highres/screen/menu/2492_version.png
/highres/sprites/ice.def
/hrp_readme.txt
250 4908d 12h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
/highres/sprites/monsters/2760_overlord_bio_d_s.png
/highres/screen/menu/2492_version.png
/highres/sprites/ice.def
/hrp_readme.txt
249 4908d 23h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/hrp_readme.txt
248 4909d 5h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
/highres/sprites/monsters/2760_overlord_bio_d.png
/highres/sprites/monsters/2760_overlord_bio_d_s.png
/highres/sprites/monsters/2760_overlord_bio_g.png
/highres/sprites/monsters/2760_overlord_bio_n.png
/highres/sprites/monsters/2760_overlord_bio_pain_d.png
/highres/sprites/monsters/2760_overlord_bio_pain_s.png
/highres/sprites/monsters/2760_overlord_bio_s.png
/highres/sprites/monsters/2760_overlord_tech_d.png
/highres/sprites/monsters/2760_overlord_tech_n.png
/highres/sprites/monsters/2760_overlord_tech_s.png
/highres/sprites/monsters/2760_rocket.png
/highres/sprites/monsters/2760_overlord.png
/highres/sprites/monsters/2760_overlord_glow.png
/highres/sprites/monsters/2760_overlord_pain.png
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/highres/sprites/monsters/2760_overlord.md3
/hrp_readme.txt
246 4918d 0h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson/2536_chaingun.md3
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2536_chaingun_f.png
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson/2536_chaingun_n.png
/highres/sprites/firstperson/2536_chaingun_s.png
/hrp_readme.txt
241 4923d 2h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
/highres/sprites/decals/1220.png
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props/1053_toiletpaper.md3
/highres/sprites/props/1053_toiletpaper.png
/highres/sprites/signs/0842.png
/hrp_readme.txt
240 4924d 1h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
/highres/sprites/props/0618_pipe.png
/highres/sprites/props/0620_reactor.md3
/highres/sprites/props/0700_pipe.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/signs/1054.png
/hrp_readme.txt
239 4932d 0h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
/highres/common/transp.png
/highres/sprites/firstperson/2541.png
/highres/sprites/firstperson/2542.png
/highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/2544_rpg_muzzle.md3
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2544_rpg.md3
/hrp_readme.txt
238 4933d 8h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/hrp_readme.txt
236 4939d 15h h266 /highres/sprites/ #109 decal for E4L8  
/highres/sprites/decals/0109.png
/highres/sprites/decals/0109_15.png
/highres/sprites/decals.def
235 4940d 0h nightfright / empyrock modifications from Mar 28  
/highres/screen/hud/2469_steroids.png
/highres/screen/menu/2492_version.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0055_steroids.md3
/highres/sprites/pickups/0055_steroids.png
/highres/sprites/props.def
/highres/sprites/props/0670_faucet.md3
/highres/sprites/props/1055_cineline.md3
/highres/sprites/props/1055_cineline.png
/highres/sprites/signs/1054.png
/highres/sprites/signs/4376.png
/highres/sprites/signs/4449.png
/hrp_readme.txt
232 4944d 7h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
/highres/sprites/switches/0133_slotdoor.md2
231 4944d 9h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
/highres/screen/menu/3190_spinnuke.md3
/highres/sprites/characters/1353_spacemarine.md3
/highres/sprites/firstperson/2375_slimecrunch.md3
/highres/sprites/firstperson/2566_tripbomb.md3
/highres/sprites/jibs/1768_trooperhead.md3
/highres/sprites/jibs/1772_trooperarm.md3
/highres/sprites/jibs/1776_trooperleg.md3
/highres/sprites/jibs/2255_heart.md3
/highres/sprites/monsters/1550_shark.md3
/highres/sprites/monsters/1915_commander.md3
/highres/sprites/monsters/1975_pigtank.md3
/highres/sprites/monsters/2350_gunturret.md3
/highres/sprites/pickups/0026_pipebomb.md3
/highres/sprites/pickups/0027_tripbomb.md3
/highres/sprites/pickups/0041_chaingunammo.md3
/highres/sprites/pickups/0042_devistatorammo.md3
/highres/sprites/pickups/0044_rpgammo.md3
/highres/sprites/pickups/0047_pipebombbox.md3
/highres/sprites/pickups/0054_armor.md3
/highres/sprites/pickups/0056_scubagear.md3
/highres/sprites/pickups/0059_nightvison.md3
/highres/sprites/pickups/0060_keycard.md3
/highres/sprites/pickups/0061_boots.md3
/highres/sprites/projectiles/2605_rocket.md3
/highres/sprites/props/0160_doorshock.md3
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props/0480_observatory.md3
/highres/sprites/props/0536_tube.md3
/highres/sprites/props/0537_tube.md3
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0559_brokenchair.md3
/highres/sprites/props/0697_pot1.md3
/highres/sprites/props/0762_mike.md3
/highres/sprites/props/0765_vase.md3
/highres/sprites/props/0904_woodenhorse.md3
/highres/sprites/props/0978_cone.md3
/highres/sprites/props/0990_tire.md3
/highres/sprites/props/1006_barstol.md3
/highres/sprites/props/1037_rtable.md3
/highres/sprites/props/1055_cineline.md3
/highres/sprites/props/1232_canwithsomething.md3
/highres/sprites/props/1818_cannonballpile.md3
/highres/sprites/props/2200_feces.md3
/highres/sprites/props/poolballs/0901_stripeball.md3
/highres/sprites/signs/1210_guilty.md3
/highres/sprites/signs/4495_slipsign.md3
/highres/screen/menu/3190_spinnuke.md2
/highres/sprites/characters/1353_spacemarine.md2
/highres/sprites/firstperson/2375_slimecrunch.md2
/highres/sprites/firstperson/2566_tripbomb.md2
/highres/sprites/jibs/1768_trooperhead.md2
/highres/sprites/jibs/1772_trooperarm.md2
/highres/sprites/jibs/1776_trooperleg.md2
/highres/sprites/jibs/2255_heart.md2
/highres/sprites/monsters/1550_shark.md2
/highres/sprites/monsters/1915_commander.md2
/highres/sprites/monsters/1975_pigtank.md2
/highres/sprites/monsters/2350_gunturret.md2
/highres/sprites/pickups/0026_pipebomb.md2
/highres/sprites/pickups/0027_tripbomb.md2
/highres/sprites/pickups/0041_chaingunammo.md2
/highres/sprites/pickups/0042_devistatorammo.md2
/highres/sprites/pickups/0044_rpgammo.md2
/highres/sprites/pickups/0047_pipebombbox.md2
/highres/sprites/pickups/0054_armor.md2
/highres/sprites/pickups/0056_scubagear.md2
/highres/sprites/pickups/0059_nightvison.md2
/highres/sprites/pickups/0060_keycard.md2
/highres/sprites/pickups/0061_boots.md2
/highres/sprites/projectiles/2605_rocket.md2
/highres/sprites/props/0160_doorshock.md2
/highres/sprites/props/0407_fansprite.md2
/highres/sprites/props/0411_fanspritebroke.md2
/highres/sprites/props/0480_observatory.md2
/highres/sprites/props/0536_tube.md2
/highres/sprites/props/0537_tube.md2
/highres/sprites/props/0556_chair1.md2
/highres/sprites/props/0559_brokenchair.md2
/highres/sprites/props/0697_pot1.md2
/highres/sprites/props/0762_mike.md2
/highres/sprites/props/0765_vase.md2
/highres/sprites/props/0904_woodenhorse.md2
/highres/sprites/props/0978_cone.md2
/highres/sprites/props/0990_tire.md2
/highres/sprites/props/1006_barstol.md2
/highres/sprites/props/1026_horseonside.md2
/highres/sprites/props/1037_rtable.md2
/highres/sprites/props/1055_cineline.md2
/highres/sprites/props/1232_canwithsomething.md2
/highres/sprites/props/1818_cannonballpile.md2
/highres/sprites/props/2200_feces.md2
/highres/sprites/props/poolballs/0901_stripeball.md2
/highres/sprites/signs/1210_guilty.md2
/highres/sprites/signs/1210p_guilty.md2
/highres/sprites/signs/1211_innocent.md2
/highres/sprites/signs/4495_slipsign.md2
/highres/screen/menu.def
/highres/screen/menu/2492_version.png
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/jibs.def
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/props.def
/highres/sprites/signs.def
/hrp_readme.txt
230 4945d 0h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
/highres/sprites/props/1227_nukebarrel.md3
/highres/sprites/props/1233_money.md3
/highres/sprites/props/4410_letter.md3
/highres/sprites/props/4460_cert.md3
/highres/sprites/props/1227_nukebarrel.md2
/highres/sprites/props/1233_money.md2
/highres/sprites/props/4410_letter.md2
/highres/sprites/props/4460_cert.md2
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/props/0951_box.md3
/highres/sprites/props/0951_box.png
/highres/sprites/switches.def
/highres/sprites/switches/0166_techswitch.md3
/hrp_readme.txt
227 4946d 0h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
/highres/screen/menu/2492_version.png
/highres/sprites/pickups/0049_shotgunammo.md3
/highres/sprites/pickups/0049_shotgunammo.png
/highres/sprites/switches.def
/highres/sprites/switches/0146_multiswitch.md3
/highres/textures/0250_D.png
/highres/textures/0250_S.png
/highres/textures/0746_N.png
/highres/textures/0746_S.png
/hrp_readme.txt
225 4946d 1h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
/highres/sprites/firstperson/duke_hand_s.png
/highres/sprites/props.def
/highres/sprites/props/0542_globe.md3
223 4946d 22h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
/highres/screen/hud/0049_shotgunammo.png
/highres/screen/menu/2492_version.png
/highres/sprites/pickups.def
/highres/sprites/pickups/0049_shotgunammo.md3
/highres/sprites/pickups/0049_shotgunammo.png
/hrp_readme.txt