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Rev Age Author Path Log message Diff Changes
146 5074d 17h loomsday /highres/ specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized
 
/highres/textures/0070_s.png
/highres/textures/0380_n.png
/highres/textures/0380_s.png
/highres/textures/0381_n.png
/highres/textures/0381_s.png
/highres/textures/1097_n.png
/highres/textures/1097_s.png
/highres/textures/4302_d.png
/highres/textures/4302_g.png
/highres/textures/4302_n.png
/highres/textures/4302_s.png
/highres/textures/1097_n.jpg
/highres/textures/1097_s.jpg
/highres/textures.def
/highres/textures/0297_n.png
145 5074d 18h nightfright / Modified: #742_n/s; Re-added textures removed in build #144  
/highres/textures/0151.png
/highres/textures/0181.png
/highres/textures/0191.png
/highres/textures/0293.png
/highres/textures/0297.png
/highres/textures/0312.png
/highres/textures/0362.png
/highres/textures/0414.png
/highres/textures/0448.png
/highres/textures/0449.png
/highres/textures/0457.png
/highres/textures/0458.png
/highres/textures/0749.png
/highres/textures/0781.png
/highres/textures/0783.png
/highres/textures/0823.png
/highres/textures/0884.png
/highres/textures/1169.png
/highres/textures/1215.png
/highres/textures/1216.png
/highres/textures/1217.png
/highres/textures/3397.png
/highres/textures/4112.png
/highres/textures/4130.png
/highres/textures/4131.png
/highres/textures/4132.png
/highres/textures/4133.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/hrp_readme.txt
144 5075d 21h nightfright / Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133)  
/highres/textures/0276_n.png
/highres/textures/0276_s.png
/highres/textures/4112_d.png
/highres/textures/4112_s.png
/highres/textures/0151.jpg
/highres/textures/0181.jpg
/highres/textures/0191_d.jpg
/highres/textures/0293.png
/highres/textures/0297.png
/highres/textures/0312.png
/highres/textures/0362.png
/highres/textures/0414.png
/highres/textures/0448.png
/highres/textures/0449.png
/highres/textures/0457.png
/highres/textures/0458.png
/highres/textures/0749.jpg
/highres/textures/0781.png
/highres/textures/0783.png
/highres/textures/0823.png
/highres/textures/0884.jpg
/highres/textures/1169.png
/highres/textures/1215.png
/highres/textures/1216.png
/highres/textures/1217.png
/highres/textures/3397.png
/highres/textures/4112.png
/highres/textures/4130.png
/highres/textures/4131.png
/highres/textures/4132.png
/highres/textures/4133.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/4112_n.png
/hrp_readme.txt
143 5076d 16h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
/highres/sprites/firstperson/2613_shotgun_d.png
/highres/sprites/firstperson/2613_shotgun_n.png
/highres/sprites/firstperson/2613_shotgun_s.png
/highres/sprites/firstperson/duke_hand_d.png
/highres/sprites/firstperson/duke_hand_n.png
/highres/sprites/firstperson/duke_hand_s.png
/highres/sprites/pickups/0028_shotgun_d.png
/highres/sprites/pickups/0028_shotgun_n.png
/highres/sprites/pickups/0028_shotgun_s.png
/highres/sprites/firstperson/2613_shotgun.png
/highres/sprites/firstperson/duke_hand.png
/highres/sprites/pickups/0028_shotgun.jpg
/duke3d_hrp.def
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2613_shotgun.md3
/highres/sprites/pickups.def
/highres/sprites/pickups/0028_shotgun.md3
/highres/textures/0742.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/highres/textures/0764.png
/hrp_readme.txt
142 5078d 1h nightfright / Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8  
/highres/textures/0211_n.png
/highres/textures/0211_s.png
/highres/textures/3397_d.png
/highres/textures/3397_n.png
/highres/textures/3397_s.png
/highres/textures/0707_1.png
/highres/textures/0707_2.png
/highres/textures/0707_7.png
/highres/textures/0707_8.png
/highres/textures/0708_1.png
/highres/textures/0708_2.png
/highres/textures/0708_7.png
/highres/textures/0708_8.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0211.png
/hrp_readme.txt
141 5084d 18h loomsday /highres/ glow map for #457, #458 is now polymer ready.  
/highres/textures/0457_g.png
/highres/textures/0458_d.png
/highres/textures/0458_n.png
/highres/textures/0458_s.png
/highres/textures.def
140 5085d 18h nightfright / Added: #218_n/s; Modified: #218, 276_2, 724, 823_s  
/highres/textures/0218_n.png
/highres/textures/0218_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0218.png
/highres/textures/0276_2.png
/highres/textures/0724.png
/highres/textures/0823_s.png
/hrp_readme.txt
139 5088d 18h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
/highres/sprites/monsters/1680_trooper_gear_s.png
/highres/sprites/monsters/1680_trooper_skin_s.png
/highres/textures/0457_d.png
/highres/textures/0457_n.png
/highres/textures/0457_s.png
/highres/sprites/monsters.def
/highres/textures.def
138 5095d 19h nightfright / Modified: #1046, 1204 (d/n/s)  
/highres/sprites/signs/1046.png
/highres/sprites/signs/1046.jpg
/highres/screen/menu/2492_version.png
/highres/sprites/signs.def
/highres/textures/1204.png
/highres/textures/1204_n.png
/highres/textures/1204_s.png
/hrp_readme.txt
136 5102d 19h nightfright / Modified: #360, 361, 363  
/highres/textures/0363_d.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0360.png
/highres/textures/0361.png
/highres/textures/0363.png
/hrp_readme.txt
133 5108d 17h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
/highres/sprites/monsters/1820_octabrain_17.jpg
/highres/sprites/monsters/1820_octabrain_attack_17.jpg
/highres/sprites/monsters/1820_octabrain_dead_17.png
/highres/screen/menu/2492_version.png
/highres/sprites/monsters.def
/highres/textures/0783_s.png
/hrp_readme.txt
132 5109d 19h nightfright / Modified: #181_s, 783_s  
/highres/textures/0181_s.png
/highres/textures/0783_s.png
/hrp_readme.txt
130 5110d 17h nightfright /highres/ Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n  
/highres/textures/0342_s.png
/highres/textures/0343_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0181_s.png
/highres/textures/0342_n.png
/highres/textures/0343_n.png
/highres/textures/0783_n.png
/highres/textures/0783_s.png
/highres/textures/0814_n.png
129 5111d 18h nightfright / Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217  
/highres/textures/0362_d.png
/highres/textures/0362_n.png
/highres/textures/0362_s.png
/highres/textures/0378_n.png
/highres/textures/0378_s.png
/highres/textures/0823_d.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0276.png
/highres/textures/0276_2.png
/highres/textures/0276_23.png
/highres/textures/0305.png
/highres/textures/0378.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
/highres/textures/1215_d.png
/highres/textures/1215_g.png
/highres/textures/1216_d.png
/highres/textures/1217_d.png
/hrp_readme.txt
126 5122d 2h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
/highres/textures/0387_g.png
/highres/textures/0388_g.png
/highres/textures/0389_g.png
/highres/sprites/props/0551_domelight_1.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/textures.def
/hrp_readme.txt
125 5122d 17h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
/highres/sprites/props/0551_domelight_1.png
/highres/sprites/props/4419_openpbomb.md3
/highres/sprites/props/4419_openpbomb.png
/highres/textures/0276_23.png
/highres/textures/0401_1.png
/highres/textures/0401_2.png
/highres/textures/0707_1.png
/highres/textures/0708_1.png
/E4L7.mhk
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/textures.def
/highres/textures/0297_21_d.png
/hrp_readme.txt
124 5123d 18h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
/highres/textures/0225_21.png
/highres/textures/0297_21_d.png
/highres/textures/0590.png
/highres/textures/0707.png
/highres/textures/0707_2.png
/highres/textures/0707_7.png
/highres/textures/0707_8.png
/highres/textures/0708.png
/highres/textures/0708_2.png
/highres/textures/0708_7.png
/highres/textures/0708_8.png
/highres/textures/0707.jpg
/highres/textures/0707_2.jpg
/highres/textures/0707_7.jpg
/highres/textures/0707_8.jpg
/highres/textures/0708.jpg
/highres/textures/0708_2.jpg
/highres/textures/0708_7.jpg
/highres/textures/0708_8.jpg
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0360.png
122 5124d 15h nightfright / Missing contents since 04-2010 (Part 2)  
/highres/textures/0293_g.png
/highres/textures/0707_2.jpg
/highres/textures/0708_2.jpg
/highres/textures/1097_n.jpg
/highres/textures/1097_s.jpg
/highres/textures/1216_d.png
/highres/textures/4112_n.png
/highres/textures.def
/highres/textures/0181_d.png
/highres/textures/0293_d.png
/highres/textures/0297_d.png
/highres/textures/0297_g.png
/highres/textures/0297_n.png
/highres/textures/0297_s.png
/highres/textures/0301.png
/highres/textures/0342.png
/highres/textures/0343.png
/highres/textures/0707.jpg
/highres/textures/0707_7.jpg
/highres/textures/0707_8.jpg
/highres/textures/0708.jpg
/highres/textures/0708_7.jpg
/highres/textures/0708_8.jpg
/highres/textures/0723.png
/highres/textures/0723_n.png
/highres/textures/0723_s.png
/highres/textures/0725.png
/highres/textures/0743.png
/highres/textures/0763.png
/highres/textures/0764.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0783.png
/highres/textures/0783_d.png
/highres/textures/0814.png
/highres/textures/0821.png
/highres/textures/0822.png
/highres/textures/1097.png
/highres/textures/1133.jpg
/hrp_readme.txt
120 5124d 17h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
/highres/textures/0181_d.png
/highres/textures/0181_n.png
/highres/textures/0181_s.png
/highres/textures/0783_d.png
/highres/textures/0783_s.png
/highres/textures.def
/highres/textures/0783_n.png
118 5128d 21h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
/highres/textures/0293_d.png
/highres/textures/0297_d.png
/highres/textures/0297_g.png
/highres/textures/0297_n.png
/highres/textures/0297_s.png
/highres/textures/0363_d.png
/highres/textures/0414_d.png
/highres/textures/0414_n.png
/highres/textures/0414_s.png
/highres/textures/0749_d.png
/highres/textures/0749_n.png
/highres/textures/0749_s.png
/highres/textures/0884_d.png
/highres/textures/1215_d.png
/highres/textures/1215_n.png
/highres/textures/1217_d.png
/highres/textures/4130_d.png
/highres/textures/4130_n.png
/highres/textures/4130_s.png
/highres/textures/4131_d.png
/highres/textures/4132_d.png
/highres/textures/4133_d.png
/highres/textures.def
/highres/textures/0884_n.png
/highres/textures/1215_g.png
114 5155d 23h loomsday /highres/ Tile #0449 is now polymerized  
/highres/textures/0449_d.png
/highres/textures/0449_n.png
/highres/textures/0449_s.png
/highres/textures.def
113 5156d 22h loomsday /highres/  
/highres/textures.def
/highres/textures/0224.png
/highres/textures/0224_n.png
110 5164d 18h devastator /highres/textures/ texture files for 454  
/highres/textures/454_d.png
/highres/textures/454_n.png
/highres/textures/454_s.png
109 5164d 19h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
/highres/textures/0448_d.png
/highres/textures/0448_g.png
/highres/textures/0448_n.png
/highres/textures/0448_s.png
/highres/textures.def
/highres/textures/0448.png
107 5165d 22h piterplus /highres/textures/ Normals+specular for 1137, 1138  
/highres/textures/1137_n.png
/highres/textures/1137_s.png
/highres/textures/1138_n.png
/highres/textures/1138_s.png
105 5167d 19h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
/highres/textures/0724_n.png
/highres/textures/0724_s.png
/highres/textures.def
/highres/textures/0724.png
100 5175d 21h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
/highres/textures/0156_22.png
/highres/textures.def
93 5187d 20h piterplus /highres/ Normal map for 0893-0895.  
/highres/textures/0893_n.png
/highres/textures.def
84 5197d 0h loomsday /highres/ normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum  
/highres/textures.def
/highres/textures/0346.png
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0743.png
/highres/textures/0743_n.png
/highres/textures/0743_s.png
83 5197d 5h loomsday /highres/ oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok)  
/highres/textures/0450_g.png
/highres/textures/0455_n.png
/highres/textures/0455_s.png
/highres/textures.def
82 5197d 17h nightfright / Updated/added: #1109 (n/s), 1124 (n/s) by gt1750  
/highres/textures/1109_n.png
/highres/textures/1109_s.png
/highres/textures/1124_n.png
/highres/textures/1124_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/1109.png
/highres/textures/1124.png
/hrp_readme.txt
79 5201d 19h loomsday /highres/textures/ update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823
 
/highres/textures/0764.png
/highres/textures/0823.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
78 5204d 18h loomsday /highres/ Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing  
/highres/textures.def
/highres/textures/0455.png
73 5207d 17h loomsday /highres/ Tile #450 is now polymer-ready  
/highres/textures/0450_n.png
/highres/textures/0450_s.png
/highres/textures.def
/highres/textures/0450.png
72 5209d 18h loomsday /highres/ Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention  
/highres/textures/0447_g.png
/highres/textures/0447_n.png
/highres/textures/0447_s.png
/highres/textures.def
/highres/textures/0447.png
71 5211d 20h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized  
/highres/textures/0750_n.png
/highres/textures/0750_s.png
/highres/textures/1140_n.png
/highres/textures/1140_s.png
/highres/textures/1170_n.png
/highres/textures/1170_s.png
/highres/textures/1185_n.png
/highres/textures/1185_s.png
/highres/textures/1205_n.png
/highres/textures/1205_s.png
/highres/textures/3407_n.png
/highres/textures/3407_s.png
/highres/textures/4275_n.png
/highres/textures/4275_s.png
/highres/textures/5116_n.png
/highres/textures/5116_s.png
/highres/textures/5117_n.png
/highres/textures/5117_s.png
/highres/textures.def
69 5215d 19h loomsday /highres/textures/ #796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition
 
/highres/textures/0796_n.png
/highres/textures/0796_s.png
/highres/textures/0819_n.png
/highres/textures/0819_s.png
/highres/textures/0857_n.png
/highres/textures/0857_s.png
/highres/textures/0858_n.png
/highres/textures/0858_s.png
68 5216d 16h loomsday /highres/ #1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready.  
/highres/textures/1103.png
/highres/textures/1103_n.png
/highres/textures/1103_s.png
/highres/textures/4301.png
/highres/textures/4301_n.png
/highres/textures/4301_s.png
/highres/textures.def
67 5223d 13h h266 /highres/textures/ #251-252 alt-pals now Polymer-ready  
/highres/textures/0251_10.png
/highres/textures/0251_11_22.png
/highres/textures/0251_12_18.png
/highres/textures/0251_13.png
/highres/textures/0251_14.png
/highres/textures/0251_15.png
/highres/textures/0251_16.png
/highres/textures/0251_21.png
/highres/textures/0251_23.png
/highres/textures/0251_24.png
/highres/textures/0252_10.png
/highres/textures/0252_11_22.png
/highres/textures/0252_12_18.png
/highres/textures/0252_13.png
/highres/textures/0252_14.png
/highres/textures/0252_15.png
/highres/textures/0252_16.png
/highres/textures/0252_21.png
/highres/textures/0252_23.png
/highres/textures/0252_24.png
63 5237d 18h loomsday /highres/ wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]

tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into]
 
/highres/textures/0251_n.png
/highres/textures/0251_s.png
/highres/textures/0252_n.png
/highres/textures/0252_s.png
/highres/textures/0253_n.png
/highres/textures/0253_s.png
/highres/textures/0328.png
/highres/textures/0328_n.png
/highres/textures/0328_s.png
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