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615 3930d 1h loomsday /highres/ #1174/1175 polymerized  
/highres/textures/1174_d.png
/highres/textures/1174_n.png
/highres/textures/1174_s.png
/highres/textures/1175_d.png
/highres/textures/1175_n.png
/highres/textures/1175_s.png
/highres/textures.def
606 3953d 8h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0958_lamp_body.png
/highres/sprites/props_polymost/0621_camera1.md3
/highres/sprites/props_polymost/0621_camera1.png
/highres/textures_polymost
/highres/textures_polymost/0294.png
/highres/textures_polymost/0294_g.png
/highres/textures_polymost/0295.png
/highres/textures_polymost/0295_g.png
/highres/textures_polymost/0296.png
/highres/textures_polymost/0296_g.png
/highres/textures_polymost/0451.png
/highres/textures_polymost/0451_g.png
/highres/textures_polymost/0452.png
/highres/textures_polymost/0453.png
/highres/textures_polymost/README
/maphacks/oostrum
/maphacks/oostrum/ABBA.mhk
/maphacks/oostrum/MAADS-attrition.mhk
/maphacks/oostrum/MAADS.mhk
/maphacks/oostrum/RED2-dnwmd-a.mhk
/maphacks/oostrum/RED2.mhk
/maphacks/oostrum/REDDUKE.mhk
/maphacks/oostrum/X64-2-dnwmd.mhk
/maphacks/oostrum/X64-2.mhk
/maphacks/oostrum/oostrum_mhk.def
/maphacks/oostrum/red1.mhk
/maphacks/usermaps/FRUIT-1999-12-30.mhk
/maphacks/usermaps/FRUIT-2000-01-06.mhk
/maphacks/usermaps/Islandbase-2013-12-20.mhk
/maphacks/usermaps/Islandbase-2013-12-31.mhk
/maphacks/usermaps/LYSERGIDE.mhk
/maphacks/usermaps/TrainingBase.mhk
/maphacks/usermaps/WEAPONSOFDUKE2.mhk
/maphacks/usermaps/acbstudios-2013-12-21.mhk
/maphacks/usermaps/acbstudios-2013-12-22.mhk
/maphacks/usermaps/spacemad.mhk
/highres/textures/0294.png
/highres/textures/0295.png
/highres/textures/0296.png
/highres/textures/0451.png
/highres/textures/0452.png
/highres/textures/0453.png
/maphacks/usermaps/ABBA.mhk
/maphacks/usermaps/FRUIT-attrition.mhk
/maphacks/usermaps/FRUIT.mhk
/maphacks/usermaps/MAADS-attrition.mhk
/maphacks/usermaps/MAADS.mhk
/maphacks/usermaps/REDDUKE.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/red1.mhk
/highres/sprites/props.def
/highres/sprites/props/0621_camera1.png
/highres/sprites/props_polymost.def
/highres/textures/0150_d.png
/highres/textures/0150_g.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures/0294_d.png
/highres/textures/0294_g.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0295_g.png
/highres/textures/0296_d.png
/highres/textures/0296_g.png
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0451_d.png
/highres/textures/0451_g.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures/0795.png
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures_polymost.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/collab/DUKE2013.mhk
/maphacks/collab/Discard-attrition.mhk
/maphacks/collab/Discard.mhk
/maphacks/collab/collab_mhk.def
/maphacks/collab/donedust-attrition.mhk
/maphacks/collab/donedust.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/usermaps/RESEARCH-dnwmd.mhk
/maphacks/usermaps/RESEARCH.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps_mhk.def
603 3959d 1h loomsday /highres/ #150 polymer version revised  
/highres/textures/0150_g.png
/highres/textures.def
/highres/textures/0150_d.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
602 3960d 1h loomsday /highres/ #795 polymerized + new polymost version  
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures.def
/highres/textures/0795.png
601 3963d 2h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures.def
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
600 3963d 7h loomsday /highres/ tile #705/706 polymerized  
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures.def
599 3970d 2h loomsday /highres/ animated tile #294-296 polymerized  
/highres/textures/0294_d.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0296_d.png
/highres/textures.def
/highres/textures/0294_g.png
/highres/textures/0295_g.png
/highres/textures/0296_g.png
598 3970d 10h loomsday /highres/ tile #451/452 polymerized  
/highres/textures/0451_d.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures.def
/highres/textures/0451_g.png
597 3971d 1h loomsday /highres/ tile #453 polymerized  
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures.def
594 3992d 0h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
/maphacks/usermaps/Duke23_4-2010-03-16.mhk
/maphacks/usermaps/Duke23_4-2011-04-23.mhk
/maphacks/usermaps/TAM-2006-07-23.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/mm.mhk
/maphacks/usermaps/pigsmen.mhk
/maphacks/usermaps/tam-2003-05-10.mhk
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/hrp_todo.txt
/maphacks/bolduc/Entrapped.mhk
/maphacks/undertaker/desert_complex.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/4GODSAKE.mhk
/maphacks/usermaps/Abig1.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/LOST.mhk
/maphacks/usermaps/LPT.mhk
/maphacks/usermaps/Moonbas2.mhk
/maphacks/usermaps/Taamalus.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/looking_glass_DM.mhk
/maphacks/usermaps/sector4.mhk
/maphacks/usermaps/smnd.mhk
/maphacks/usermaps_mhk.def
593 3997d 2h loomsday /highres/textures/ resolution and cosmetic update  
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
588 4018d 4h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
/highres/sprites/props_polymost/4583_pipe.md3
/maphacks/usermaps/LCITY.mhk
/maphacks/usermaps/LTEMPLE.mhk
/maphacks/usermaps/PAIN.mhk
/maphacks/usermaps/PAIN_ATT.mhk
/maphacks/usermaps/POLARISO.mhk
/maphacks/usermaps/POLOUT2.mhk
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props_polymost.def
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/opblitz/E5M1-2012-03-13.mhk
/maphacks/opblitz/E5M1-2012-03-27.mhk
/maphacks/opblitz/E5M2-2012-03-13.mhk
/maphacks/opblitz/E5M2-2012-03-27.mhk
/maphacks/opblitz/E5M3-2012-03-13.mhk
/maphacks/opblitz/E5M3-2012-03-27.mhk
/maphacks/opblitz/E5M4-2012-03-13.mhk
/maphacks/opblitz/E5M4-2012-03-27.mhk
/maphacks/opblitz/E5M5-2012-03-13.mhk
/maphacks/opblitz/E5M5-2012-03-27.mhk
/maphacks/usermaps_mhk.def
587 4018d 21h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures.def
586 4018d 22h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures.def
584 4019d 8h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/highres/textures.def
583 4019d 21h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
/highres/textures/4308_s.png
/maphacks/gee/Wgcitdm2.mhk
/maphacks/gee/Wgcitdm2_ATT.mhk
/maphacks/gee/wgrealms/Wgr5-dnwmd.mhk
/maphacks/usermaps/AGONY.mhk
/maphacks/usermaps/JMW-DM1.mhk
/maphacks/usermaps/New_Angeles_ATT.mhk
/maphacks/usermaps/OUTPOST.mhk
/maphacks/usermaps/THEYARD2.mhk
/maphacks/usermaps/TOWER.mhk
/maphacks/usermaps/TOWER_ATT.mhk
/highres/textures/4308_S.png
/highres/textures/0196_d.png
/highres/textures/0196_n.png
/highres/textures/0196_s.png
/highres/textures/4283_d.png
/highres/textures/4283_n.png
/highres/textures/4285_d.png
/highres/textures/4285_g.png
/highres/textures/4285_n.png
/highres/textures/4285_s.png
/highres/textures/4308_d.png
/highres/textures/4308_n.png
/maphacks/gee/WGCity.mhk
/maphacks/gee/gee_mhk.def
/maphacks/gee/wgrealms/BEERZITY.mhk
/maphacks/gee/wgrealms/Wgr1.mhk
/maphacks/gee/wgrealms/Wgr2.mhk
/maphacks/gee/wgrealms/Wgr3.mhk
/maphacks/gee/wgrealms/Wgr4.mhk
/maphacks/gee/wgrealms/Wgr5.mhk
/maphacks/gee/wgrealms/wgrealms_mhk.def
/maphacks/hightreason/0_RS_0051.mhk
/maphacks/hightreason/HT_EDF_V1-2011-02-23.mhk
/maphacks/hightreason/HT_EDF_V1-2011-10-08.mhk
/maphacks/hightreason/LunarPrison_0092.mhk
/maphacks/hightreason/LunarPrison_0099.mhk
/maphacks/hightreason/Quantum_200.mhk
/maphacks/hightreason/SpaceStation_0042.mhk
/maphacks/hightreason/SpaceStation_0043.mhk
/maphacks/puritan/NEUTRON.mhk
/maphacks/puritan/Nostromo.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/sandt_mhk.def
/maphacks/usermaps/Bobsp4-2013-10-24.mhk
/maphacks/usermaps/Bobsp4.mhk
/maphacks/usermaps/Highland.mhk
/maphacks/usermaps/LORCH_Abducted.mhk
/maphacks/usermaps/PJSLOTH1.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/crashandburn1.0.mhk
/maphacks/usermaps/glb.mhk
/maphacks/usermaps/npm1.mhk
/maphacks/usermaps/routine.mhk
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
582 4019d 23h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
/highres/textures/4285_d.png
/highres/textures/4285_g.png
/highres/textures/4285_n.png
/highres/textures/4285_s.png
/highres/textures.def
581 4020d 1h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
/highres/textures/4308_S.png
/highres/textures/4308_d.png
/highres/textures/4308_n.png
/highres/textures.def
579 4021d 0h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
/highres/textures/4283_d.png
/highres/textures/4283_n.png
/highres/textures/4283_s.png
/highres/textures.def
578 4022d 1h loomsday /highres/ tile #196 polymerized  
/highres/textures/0196_d.png
/highres/textures/0196_n.png
/highres/textures/0196_s.png
/highres/textures.def
572 4043d 1h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
/maphacks/nw_hrp
/maphacks/nw_hrp/nwinter_mhk.def
/maphacks/usermaps/LARCTIC.mhk
/maphacks/usermaps/TheStorm.mhk
/maphacks/vaca_hrp
/maphacks/vaca_hrp/vaca_mhk.def
/highres/sprites/characters.def
/highres/sprites/characters/1354_armor.png
/highres/sprites/characters/1354_luke.png
/highres/sprites/characters/1354_rope.png
/highres/sprites/characters_polymost.def
/highres/textures/0280_d.png
/highres/textures/0280_n.png
/highres/textures/0280_s.png
/highres/textures_polymost.def
/hrp_todo.txt
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/Nostromo.mhk
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/1_bitch.mhk
/maphacks/usermaps/DEVIL'S ROCKS.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/dharga.mhk
/maphacks/usermaps_mhk.def
571 4044d 3h spiker / 0280  
/highres/textures/0280_d.png
/highres/textures/0280_n.png
/highres/textures/0280_s.png
/highres/textures.def
/hrp_todo.txt
569 4045d 23h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
/highres/sprites/props/1275.png
/highres/sprites/props/1276_newspaper.md3
/highres/sprites/props/1276_newspaper.png
/maphacks/gambini/hydrost-attrition.mhk
/maphacks/gambini/hydrost.mhk
/maphacks/gambini/mortum61.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/usermaps/Discard-attrition.mhk
/maphacks/usermaps/GbaR.mhk
/maphacks/usermaps/Ogbb-attrition.mhk
/maphacks/usermaps/WARDOME.mhk
/maphacks/usermaps/donedust-attrition.mhk
/highres/sprites/props/1275_newspaper.md3
/highres/sprites/props/1275_newspaper.png
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/donedustAttrition.mhk
/E4L6.mhk
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/hrp_todo.txt
/maphacks/3drealms/E4L6.mhk
/maphacks/3drealms_polymost/E4L6_polymost.mhk
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/maphacks/dc_hrp/DUKEDC1.mhk
/maphacks/dc_hrp/DUKEDC2.mhk
/maphacks/dc_hrp/DUKEDC5.mhk
/maphacks/dc_hrp/DUKEDC7.mhk
/maphacks/dc_hrp/DUKEDC8.mhk
/maphacks/dc_hrp/dukedc_mhk.def
/maphacks/gambini/2hoursmyballs.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gambini/gambini_mhk.def
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/puritan_mhk.def
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps_mhk.def
567 4050d 10h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
565 4054d 3h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
/highres/sprites/firstperson_polymost/2521_mightyboot.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot.md3
/highres/sprites/firstperson_polymost/2522_mightyboot.md3
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/highres/sprites/firstperson/2521_mightyboot.jpg
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson_polymost.def
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures_polymost.def
/maphacks/billyboy/billyboy_mhk.def
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
561 4055d 10h spiker / 4900-4902 duke - tag, was difficult, lol  
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures.def
/hrp_todo.txt
556 4059d 3h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
/highres/sprites/characters_polymost/1356_terminator.md3
/highres/sprites/characters_polymost/1356_terminator.png
/highres/sprites/characters_polymost/1357_terminarm.png
/hrp_todo.txt
/maphacks/billyboy/biglight.mhk
/highres/sprites/characters/1356_terminator.png
/highres/sprites/characters.def
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_n.png
/highres/sprites/characters/1356_terminator_s.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters_polymost.def
/highres/textures/0362_d.png
/highres/textures/4228_d.png
/highres/textures/4228_n.png
/highres/textures/4228_s.png
/highres/textures/4229_d.png
/highres/textures_polymost.def
/maphacks/3drealms_polymost/E3L11_13d_polymost.mhk
/maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk
/maphacks/billyboy/billyboy_mhk.def
/maphacks/mrck/ANORAKCITY.mhk
/maphacks/mrck/DNF_BTTG.mhk
/maphacks/mrck/WideAwake.mhk
/maphacks/usermaps/Betaone.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/Payback.mhk
/maphacks/usermaps/SALINE.mhk
/maphacks/usermaps/SAND.mhk
/maphacks/usermaps/SUBURBS.mhk
/maphacks/usermaps/TORC.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/XXXmas98.mhk
/maphacks/usermaps/anarxiticalcity.mhk
/maphacks/usermaps/mindfuck.mhk
553 4063d 6h spiker /highres/textures/ 0362_d update  
/highres/textures/0362_d.png
552 4063d 6h spiker /highres/ 4228, 4229  
/highres/textures/4228_d.png
/highres/textures/4228_n.png
/highres/textures/4228_s.png
/highres/textures/4229_d.png
/highres/textures.def
543 4088d 3h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
/maphacks/usermaps/border.mhk
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/maphacks/usermaps_mhk.def
542 4089d 0h loomsday /highres/ #0259 polymerized  
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0259_s.png
/highres/textures.def
541 4089d 1h loomsday /highres/ not sure if metal or concrete but meh...  
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/0335_s.png
/highres/textures.def
540 4089d 4h loomsday /highres/ #1179 polymerized  
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/highres/textures/1179_s.png
/highres/textures.def
539 4090d 1h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
/maphacks/argh
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/argh/argh_mhk.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/usermaps/Milltown.mhk
/maphacks/usermaps/NUKE.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/Thedocks.mhk
/maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk
/maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/maphacks/billyboy/billyboy_mhk.def
/maphacks/dukeplus/Dukecide.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/1pstdm.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/LORCH2.mhk
/maphacks/usermaps/blackend.mhk
/maphacks/usermaps_mhk.def
538 4090d 4h loomsday /highres/ tile #243 polymerized  
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/0243_s.png
/highres/textures.def
537 4094d 9h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
520 4127d 12h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
/highres/textures/4226.png
/highres/textures/4227.png
/highres/textures/4232.png
/highres/textures/4233.png
/highres/textures/4234.png
/highres/textures/4235.png
/highres/textures/4236.png
/highres/textures/4240_n.png
/highres/textures/4241.png
/highres/textures/4241_n.png
/highres/textures/4242.png
/highres/textures/4242_n.png
/highres/textures/4243_n.png
/highres/textures/4244.png
/highres/textures/4244_n.png
/highres/textures/4245.png
/highres/textures/4245_n.png
/highres/textures/4260_17.png
/highres/textures/4261_17.png
/highres/textures/4262.png
/highres/textures/4262_17.png
/highres/textures/4263.png
/highres/textures/4263_17.png
/highres/textures/4264_d.png
/highres/textures/4264_n.png
/highres/textures/4264_s.png
/highres/textures/4265_d.png
/highres/textures/4265_n.png
/highres/textures/4265_s.png
/highres/textures/4266_d.png
/highres/textures/4266_n.png
/highres/textures/4266_s.png
/highres/textures/4271.png
/highres/textures/4271_11.png
/highres/textures/4272.png
/highres/textures/4272_11.png
/highres/textures/4273.png
/highres/textures/4273_11.png
/highres/textures/4274_d.png
/highres/textures/4274_n.png
/highres/textures/4274_s.png
/highres/textures/4275_n.png
/highres/textures/4275_s.png
/highres/textures/4281.png
/highres/textures/4283.png
/highres/textures/4284.png
/highres/textures/4284_17.png
/highres/textures/4285_17.png
/highres/textures/4286.png
/highres/textures/4286_17.png
/highres/textures/4287.png
/highres/textures/4287_17.png
/highres/textures/4288_d.png
/highres/textures/4288_n.png
/highres/textures/4288_s.png
/highres/textures/4290.png
/highres/textures/4291.png
/highres/textures/4293.png
/highres/textures/4296.png
/highres/textures/4300_d.png
/highres/textures/4300_g.png
/highres/textures/4300_n.png
/highres/textures/4300_s.png
/highres/textures/4301.png
/highres/textures/4301_n.png
/highres/textures/4301_s.png
/highres/textures/4302_d.png
/highres/textures/4302_g.png
/highres/textures/4302_n.png
/highres/textures/4302_s.png
/highres/textures/4304_d.png
/highres/textures/4304_g.png
/highres/textures/4304_n.png
/highres/textures/4304_s.png
/highres/textures/4307.png
/highres/textures/4308.png
/highres/textures/4317.png
/highres/textures/4320.png
/highres/textures/4323.png
/highres/textures/4325.png
/highres/textures/4326.png
/highres/textures/4327.png
/highres/textures/4328.png
/highres/textures/4330.png
/highres/textures/4332.png
/highres/textures/4333.png
/highres/textures/4349_d.png
/highres/textures/4349_n.png
/highres/textures/4349_s.png
/highres/textures/4350_d.png
/highres/textures/4364.png
/highres/textures/4390.png
/highres/textures/4391.png
/highres/textures/4392.png
/highres/textures/4393.png
/highres/textures/4394.png
/highres/textures/4418.png
/highres/textures/4428.png
/highres/textures/4499.png
/highres/textures/4501.png
/highres/textures/4531.png
/highres/textures/4531_23.png
/highres/textures/4532.png
/highres/textures/4567.png
/highres/textures/4594.png
/highres/textures/4595.png
/highres/textures/4596.png
/highres/textures/4597.png
/highres/textures/4598.png
/highres/textures/4599.png
/highres/textures/4888.png
/highres/textures/4888_10.png
/highres/textures/4888_11.png
/highres/textures/4888_12.png
/highres/textures/4888_13.png
/highres/textures/4888_14.png
/highres/textures/4888_15.png
/highres/textures/4888_16.png
/highres/textures/4888_23.png
/highres/textures/4924.png
/highres/textures/4925.png
/highres/textures/4926.png
/highres/textures/4927.png
/highres/textures/4928.png
/highres/textures/4929.png
/highres/textures/4931.png
/highres/textures/4932.png
/highres/textures/4933.png
/highres/textures/4934.png
/highres/textures/5070.png
/highres/textures/5082.png
/highres/textures/5091.png
/highres/textures/5091_d.png
/highres/textures/5091_n.png
/highres/textures/5091_s.png
/highres/textures/5092_d.png
/highres/textures/5092_n.png
/highres/textures/5092_s.png
/highres/textures/5096.png
/highres/textures/5096_d.png
/highres/textures/5097_d.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/highres/textures/5105.png
/highres/textures/5105_n.png
/highres/textures/5107_n.png
/highres/textures/5109_d.png
/highres/textures/5110.png
/highres/textures/5110_d.png
/highres/textures/5110_n.png
/highres/textures/5111.png
/highres/textures/5111_d.png
/highres/textures/5112.png
/highres/textures/5112_d.png
/highres/textures/5113.png
/highres/textures/5114.png
/highres/textures/5115.png
/highres/textures/5116.png
/highres/textures/5116_n.png
/highres/textures/5116_s.png
/highres/textures/5117_s.png
/highres/textures/5118.png
/highres/textures/5119_n.png
519 4127d 12h leod /highres/textures/ PNGOUT optimizations part 7: textures #5

Both new and old PNGs convert to binary identical TGAs
 
/highres/textures/1303.png
/highres/textures/1304.png
/highres/textures/1305.png
/highres/textures/2455.png
/highres/textures/2920.png
/highres/textures/2920_n.png
/highres/textures/2921.png
/highres/textures/3370.png
/highres/textures/3371.png
/highres/textures/3375_11_22.png
/highres/textures/3375_16.png
/highres/textures/3375_21.png
/highres/textures/3376.png
/highres/textures/3376_11_22.png
/highres/textures/3376_16.png
/highres/textures/3376_21.png
/highres/textures/3377.png
/highres/textures/3377_13.png
/highres/textures/3377_16.png
/highres/textures/3378.png
/highres/textures/3378_11_22.png
/highres/textures/3378_16.png
/highres/textures/3378_21.png
/highres/textures/3381_d.png
/highres/textures/3381_n.png
/highres/textures/3381_s.png
/highres/textures/3384.png
/highres/textures/3385.png
/highres/textures/3392_d.png
/highres/textures/3394.png
/highres/textures/3395.png
/highres/textures/3396.png
/highres/textures/3397.png
/highres/textures/3397_n.png
/highres/textures/3397_s.png
/highres/textures/3401.png
/highres/textures/3401_d.png
/highres/textures/3401_n.png
/highres/textures/3402.png
/highres/textures/3402_d.png
/highres/textures/3403.png
/highres/textures/3403_d.png
/highres/textures/3405.png
/highres/textures/3407.png
/highres/textures/3407_13.png
/highres/textures/3407_14.png
/highres/textures/3407_24.png
/highres/textures/3407_5.png
/highres/textures/3407_7.png
/highres/textures/3407_s.png
/highres/textures/3413.png
/highres/textures/3416.png
/highres/textures/4096.png
/highres/textures/4097_12_18.png
/highres/textures/4097_d.png
/highres/textures/4097_n.png
/highres/textures/4098.png
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/highres/textures/4103.png
/highres/textures/4103_s.png
/highres/textures/4104_s.png
/highres/textures/4105.png
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/highres/textures/4110.png
/highres/textures/4112_d.png
/highres/textures/4112_n.png
/highres/textures/4113.png
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/highres/textures/4220.png
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/highres/textures/4225.png
518 4127d 12h leod /highres/textures/ PNGOUT optimizations part 6: textures #4

Both new and old PNGs convert to binary identical TGAs
 
/highres/textures/0800_s.png
/highres/textures/0801_n.png
/highres/textures/0803_7.png
/highres/textures/0803_7_d.png
/highres/textures/0803_d.png
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/highres/textures/0810.png
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/highres/textures/0827_d.png
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/highres/textures/0832_10.png
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/highres/textures/1199.png
/highres/textures/1203.png
/highres/textures/1204_d.png
/highres/textures/1204_s.png
/highres/textures/1205_n.png
/highres/textures/1205_s.png
/highres/textures/1212.png
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/highres/textures/1214.png
/highres/textures/1215_d.png
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/highres/textures/1216.png
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/highres/textures/1217.png
/highres/textures/1217_d.png
/highres/textures/1279.png
/highres/textures/1298.png
/highres/textures/1299.png
517 4127d 12h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
/highres/textures/0400.png
/highres/textures/0401_1.png
/highres/textures/0401_2.png
/highres/textures/0402.png
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403.png
/highres/textures/0403_n.png
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/highres/textures/0405.png
/highres/textures/0405_n.png
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/highres/textures/0406.png
/highres/textures/0406_n.png
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/highres/textures/0412.png
/highres/textures/0412_d.png
/highres/textures/0412_n.png
/highres/textures/0412_s.png
/highres/textures/0413.png
/highres/textures/0413_d.png
/highres/textures/0413_n.png
/highres/textures/0413_s.png
/highres/textures/0414.png
/highres/textures/0414_d.png
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/highres/textures/0417.png
/highres/textures/0417_d.png
/highres/textures/0417_n.png
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/highres/textures/0424.png
/highres/textures/0426.png
/highres/textures/0427.png
/highres/textures/0428.png
/highres/textures/0428_17.png
/highres/textures/0432.png
/highres/textures/0438_17.png
/highres/textures/0438_19.png
/highres/textures/0439.png
/highres/textures/0439_17.png
/highres/textures/0439_19.png
/highres/textures/0442.png
/highres/textures/0442_8_d.png
/highres/textures/0442_d.png
/highres/textures/0442_n.png
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/highres/textures/0446_13.png
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