Rev |
Age |
Author |
Path |
Log message |
Diff |
287 |
4617d 21h |
spiker |
/highres/ |
|
|
286 |
4623d 8h |
spiker |
/highres/ |
4154 |
|
285 |
4649d 19h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4706d 8h |
spiker |
/highres/ |
|
|
281 |
4709d 8h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4716d 8h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4764d 19h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4772d 23h |
spiker |
/highres/ |
|
|
274 |
4781d 21h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4781d 22h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4782d 2h |
spiker |
/highres/textures/ |
|
|
271 |
4782d 2h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4782d 22h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4785d 0h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4785d 22h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4796d 21h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4800d 11h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4819d 7h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4825d 3h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4845d 21h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4849d 9h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
257 |
4854d 22h |
parkar |
/ |
Added installer source. |
|
237 |
4890d 3h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
234 |
4896d 3h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
233 |
4896d 7h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
229 |
4899d 21h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
228 |
4899d 21h |
nightfright |
/highres/textures/ |
Deleted for renaming: 249_D, 250_D/S, 746_N/S |
|
227 |
4899d 21h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
226 |
4899d 22h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
219 |
4902d 5h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
213 |
4906d 22h |
devastator |
/highres/textures/ |
updates for normal maps |
|
212 |
4909d 21h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
211 |
4909d 23h |
devastator |
/highres/textures/ |
heightmap update to fit others from set. |
|
210 |
4911d 11h |
devastator |
/highres/textures/ |
249 and 250 polymer, wtf? have uploaded them yesterday |
|
209 |
4911d 12h |
devastator |
/highres/textures/ |
renaming 1140 |
|
208 |
4911d 12h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
206 |
4911d 20h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
203 |
4916d 22h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4917d 4h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4921d 21h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|