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Rev Age Author Path Log message Diff
556 3936d 16h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
553 3940d 18h spiker /highres/textures/ 0362_d update  
552 3940d 19h spiker /highres/ 4228, 4229  
543 3965d 16h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
542 3966d 13h loomsday /highres/ #0259 polymerized  
541 3966d 14h loomsday /highres/ not sure if metal or concrete but meh...  
540 3966d 17h loomsday /highres/ #1179 polymerized  
539 3967d 14h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
538 3967d 17h loomsday /highres/ tile #243 polymerized  
537 3971d 21h spiker /highres/textures/ 5099-5104 update  
520 4005d 0h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
519 4005d 0h leod /highres/textures/ PNGOUT optimizations part 7: textures #5

Both new and old PNGs convert to binary identical TGAs
 
518 4005d 1h leod /highres/textures/ PNGOUT optimizations part 6: textures #4

Both new and old PNGs convert to binary identical TGAs
 
517 4005d 1h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 4005d 1h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 4005d 1h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4056d 14h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4058d 18h loomsday /highres/ #4117 polymost version  
502 4059d 1h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4059d 12h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4133d 15h spiker /highres/ Marked pipebomb, 5099-5104  
457 4146d 20h spiker /highres/textures/ 4264 color match  
453 4147d 16h spiker /highres/ 4274  
452 4149d 12h loomsday /highres/ tile #314 polymer version  
450 4151d 15h spiker /highres/ 4264  
449 4151d 18h spiker /highres/textures/ ...normal map update  
448 4151d 18h spiker /highres/textures/ 4265 normal map update  
447 4154d 14h loomsday /highres/ a normalmap for #228  
446 4154d 14h loomsday /highres/ tile #313 polymer version  
444 4156d 10h loomsday /highres/ tile #1024 polymer version  
440 4163d 19h loomsday /highres/ tile #4097 polymer version  
439 4163d 19h loomsday /highres/textures/ useless alpha channel removed  
438 4163d 22h loomsday /highres/textures/ crap, hidden layer  
436 4166d 13h loomsday /highres/ tile #1178 polymer version  
434 4170d 20h loomsday /highres/ tile #0843 polymer version  
430 4183d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4189d 13h loomsday /highres/ normal for (not really a polymer texture) #1188  
423 4196d 12h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4197d 11h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4197d 13h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves