Rev |
Age |
Author |
Path |
Log message |
Diff |
658 |
3582d 22h |
loomsday |
/highres/ |
#242 polymerized |
|
657 |
3587d 5h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
655 |
3594d 2h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3600d 22h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
650 |
3624d 0h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3629d 7h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
637 |
3813d 1h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
633 |
3867d 4h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
630 |
3878d 1h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
627 |
3884d 1h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3886d 0h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3888d 21h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3892d 23h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3894d 21h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3894d 22h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3895d 2h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3895d 2h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3901d 20h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3902d 7h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3903d 0h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3903d 23h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3904d 0h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
606 |
3927d 6h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
603 |
3932d 23h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3934d 0h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3937d 0h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3937d 5h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3944d 0h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3944d 8h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3945d 0h |
loomsday |
/highres/ |
tile #453 polymerized |
|
594 |
3965d 22h |
leod |
/ |
UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations; |
|
593 |
3971d 0h |
loomsday |
/highres/textures/ |
resolution and cosmetic update |
|
588 |
3992d 2h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
587 |
3992d 19h |
loomsday |
/highres/ |
re-added #4201 due to some svn glitch, + #0791 polymerized |
|
586 |
3992d 20h |
loomsday |
/highres/ |
#4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict) |
|
584 |
3993d 6h |
loomsday |
/highres/ |
#4286, #4287 polymerized (derelict set) |
|
583 |
3993d 19h |
leod |
/ |
4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews |
|
582 |
3993d 21h |
loomsday |
/highres/ |
#4285 polymerized (part of set in derelict map) |
|
581 |
3994d 0h |
loomsday |
/highres/ |
tile #4308 polymerized (another part of derelict set) |
|
579 |
3994d 23h |
loomsday |
/highres/ |
tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict |
|