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517 4018d 23h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 4018d 23h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 4019d 0h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4070d 13h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4072d 17h loomsday /highres/ #4117 polymost version  
502 4072d 23h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4073d 10h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4147d 14h spiker /highres/ Marked pipebomb, 5099-5104  
457 4160d 18h spiker /highres/textures/ 4264 color match  
453 4161d 15h spiker /highres/ 4274  
452 4163d 10h loomsday /highres/ tile #314 polymer version  
450 4165d 13h spiker /highres/ 4264  
449 4165d 16h spiker /highres/textures/ ...normal map update  
448 4165d 16h spiker /highres/textures/ 4265 normal map update  
447 4168d 12h loomsday /highres/ a normalmap for #228  
446 4168d 13h loomsday /highres/ tile #313 polymer version  
444 4170d 8h loomsday /highres/ tile #1024 polymer version  
440 4177d 17h loomsday /highres/ tile #4097 polymer version  
439 4177d 18h loomsday /highres/textures/ useless alpha channel removed  
438 4177d 20h loomsday /highres/textures/ crap, hidden layer  
436 4180d 12h loomsday /highres/ tile #1178 polymer version  
434 4184d 18h loomsday /highres/ tile #0843 polymer version  
430 4197d 18h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4203d 11h loomsday /highres/ normal for (not really a polymer texture) #1188  
423 4210d 11h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4211d 10h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4211d 12h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4211d 13h loomsday /highres/ usermap tile #4156 polymer version  
419 4211d 19h loomsday /highres/ #4104 polymer version  
417 4213d 3h loomsday /highres/ #4103 polymer version  
416 4217d 16h loomsday /highres/ usermaps tile #4155 polymer version  
406 4375d 14h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
405 4380d 11h loomsday /highres/textures/ more accurate glowmap  
404 4380d 12h loomsday /highres/ tile #390 polymerized  
401 4380d 16h loomsday /highres/ tile #217 polymerized  
399 4380d 17h leod /highres/ Polymost: 0156 pal 22  
396 4381d 10h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4381d 10h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
389 4389d 11h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
388 4392d 14h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer