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516 4094d 5h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 4094d 5h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4145d 18h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4147d 22h loomsday /highres/ #4117 polymost version  
502 4148d 4h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4148d 15h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4222d 19h spiker /highres/ Marked pipebomb, 5099-5104  
457 4235d 23h spiker /highres/textures/ 4264 color match  
453 4236d 20h spiker /highres/ 4274  
452 4238d 15h loomsday /highres/ tile #314 polymer version  
450 4240d 18h spiker /highres/ 4264  
449 4240d 21h spiker /highres/textures/ ...normal map update  
448 4240d 21h spiker /highres/textures/ 4265 normal map update  
447 4243d 17h loomsday /highres/ a normalmap for #228  
446 4243d 18h loomsday /highres/ tile #313 polymer version  
444 4245d 13h loomsday /highres/ tile #1024 polymer version  
440 4252d 22h loomsday /highres/ tile #4097 polymer version  
439 4252d 23h loomsday /highres/textures/ useless alpha channel removed  
438 4253d 1h loomsday /highres/textures/ crap, hidden layer  
436 4255d 17h loomsday /highres/ tile #1178 polymer version  
434 4259d 23h loomsday /highres/ tile #0843 polymer version  
430 4272d 23h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4278d 16h loomsday /highres/ normal for (not really a polymer texture) #1188  
423 4285d 16h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4286d 15h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4286d 17h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4286d 19h loomsday /highres/ usermap tile #4156 polymer version  
419 4287d 0h loomsday /highres/ #4104 polymer version  
417 4288d 8h loomsday /highres/ #4103 polymer version  
416 4292d 21h loomsday /highres/ usermaps tile #4155 polymer version  
406 4450d 19h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
405 4455d 17h loomsday /highres/textures/ more accurate glowmap  
404 4455d 17h loomsday /highres/ tile #390 polymerized  
401 4455d 21h loomsday /highres/ tile #217 polymerized  
399 4455d 22h leod /highres/ Polymost: 0156 pal 22  
396 4456d 15h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4456d 15h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
389 4464d 16h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
388 4467d 19h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
382 4473d 17h loomsday /highres/ #216 polymerized