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Rev Age Author Path Log message Diff
62 5293d 21h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5300d 1h loomsday /highres/ Tile #354 is now polymer ready  
59 5303d 20h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5316d 1h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5324d 7h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5330d 17h loomsday /highres/ Tile #258 revised to polymer ready  
55 5333d 0h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5340d 6h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5340d 20h loomsday /highres/ Tile #157 revised to polymer version  
52 5347d 23h loomsday /highres/ #156 revised to polymer version  
51 5348d 22h loomsday /highres/ #154, 155 revised to polymer ready  
49 5354d 21h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5356d 0h h266 /highres/ removed duplicate 0857_22.jpg  
47 5356d 23h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5361d 0h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5366d 0h loomsday /highres/ normal and gloss for #1129  
39 5366d 2h loomsday /highres/ normal and gloss for #1105  
38 5366d 20h loomsday /highres/ #195 remake + nrml + gloss  
36 5369d 0h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5370d 23h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5372d 16h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5372d 19h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5374d 17h loomsday /highres/ gloss and normal maps for #333, 334  
31 5374d 18h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5374d 20h loomsday /highres/ gloss and normal for #0000  
29 5374d 21h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5374d 23h loomsday /highres/ gloss and normal for #183  
25 5375d 23h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5375d 23h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5376d 22h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5378d 23h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5379d 20h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5379d 23h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5380d 4h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5433d 0h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5435d 1h parkar /highres/ Adding two normal maps by Piterplus.  
13 5435d 2h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5435d 4h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5435d 18h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5436d 2h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.