Rev |
Age |
Author |
Path |
Log message |
Diff |
113 |
5208d 18h |
loomsday |
/highres/ |
|
|
111 |
5216d 13h |
devastator |
/highres/ |
definition for 454 |
|
109 |
5216d 14h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
108 |
5217d 17h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
|
105 |
5219d 15h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
100 |
5227d 16h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
94 |
5237d 16h |
loomsday |
/ |
lighthack for E2L9 and parallax definition fix for tile #816 |
|
93 |
5239d 15h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
84 |
5248d 20h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
83 |
5249d 0h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
82 |
5249d 13h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
81 |
5249d 13h |
nightfright |
/ |
textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s) |
|
78 |
5256d 14h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|
74 |
5257d 22h |
loomsday |
/highres/ |
oopsie, some typoes in the defs |
|
73 |
5259d 12h |
loomsday |
/highres/ |
Tile #450 is now polymer-ready |
|
72 |
5261d 13h |
loomsday |
/highres/ |
Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention |
|
71 |
5263d 15h |
loomsday |
/highres/ |
Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized |
|
68 |
5268d 11h |
loomsday |
/highres/ |
#1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready. |
|
66 |
5285d 5h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
63 |
5289d 13h |
loomsday |
/highres/ |
wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]
tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into] |
|
62 |
5297d 10h |
loomsday |
/highres/ |
Tiles #233-237 are now polymerish |
|
60 |
5303d 15h |
loomsday |
/highres/ |
Tile #354 is now polymer ready |
|
59 |
5307d 9h |
loomsday |
/highres/ |
Tiles #212, 213, 214, 215 revised to polymer ready |
|
58 |
5319d 15h |
loomsday |
/highres/ |
#913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap |
|
57 |
5327d 21h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
56 |
5334d 6h |
loomsday |
/highres/ |
Tile #258 revised to polymer ready |
|
55 |
5336d 14h |
loomsday |
/highres/ |
Tiles #158, 159 revised to polymer ready |
|
54 |
5343d 19h |
nightfright |
/ |
Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764 |
|
53 |
5344d 10h |
loomsday |
/highres/ |
Tile #157 revised to polymer version |
|
52 |
5351d 12h |
loomsday |
/highres/ |
#156 revised to polymer version |
|
51 |
5352d 11h |
loomsday |
/highres/ |
#154, 155 revised to polymer ready |
|
49 |
5358d 11h |
loomsday |
/highres/ |
Texture #4304 revised to polymer ready |
|
48 |
5359d 13h |
h266 |
/highres/ |
removed duplicate 0857_22.jpg |
|
47 |
5360d 13h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
41 |
5364d 13h |
loomsday |
/highres/ |
revised textures 150, 152, 153, 1102 to polymer ready versions |
|
40 |
5369d 13h |
loomsday |
/highres/ |
normal and gloss for #1129 |
|
39 |
5369d 16h |
loomsday |
/highres/ |
normal and gloss for #1105 |
|
38 |
5370d 9h |
loomsday |
/highres/ |
#195 remake + nrml + gloss |
|
36 |
5372d 13h |
nightfright |
/ |
Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100 |
|
35 |
5374d 13h |
nightfright |
/ |
Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24 |
|