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Rev Age Author Path Log message Diff
62 5257d 22h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5264d 3h loomsday /highres/ Tile #354 is now polymer ready  
59 5267d 21h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5280d 3h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5288d 9h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5294d 18h loomsday /highres/ Tile #258 revised to polymer ready  
55 5297d 2h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5304d 7h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5304d 22h loomsday /highres/ Tile #157 revised to polymer version  
52 5312d 0h loomsday /highres/ #156 revised to polymer version  
51 5312d 23h loomsday /highres/ #154, 155 revised to polymer ready  
49 5318d 23h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5320d 1h h266 /highres/ removed duplicate 0857_22.jpg  
47 5321d 1h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5325d 2h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5330d 1h loomsday /highres/ normal and gloss for #1129  
39 5330d 4h loomsday /highres/ normal and gloss for #1105  
38 5330d 21h loomsday /highres/ #195 remake + nrml + gloss  
36 5333d 1h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5335d 1h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5336d 18h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5336d 20h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5338d 19h loomsday /highres/ gloss and normal maps for #333, 334  
31 5338d 19h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5338d 22h loomsday /highres/ gloss and normal for #0000  
29 5338d 22h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5339d 0h loomsday /highres/ gloss and normal for #183  
25 5340d 0h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5340d 1h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5341d 0h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5343d 0h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5343d 22h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5344d 1h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5344d 5h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5397d 2h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5399d 3h parkar /highres/ Adding two normal maps by Piterplus.  
13 5399d 4h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5399d 6h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5399d 20h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5400d 4h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.