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Rev Age Author Path Log message Diff
62 5243d 5h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5249d 9h loomsday /highres/ Tile #354 is now polymer ready  
59 5253d 4h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5265d 9h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5273d 15h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5280d 1h loomsday /highres/ Tile #258 revised to polymer ready  
55 5282d 8h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5289d 14h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5290d 4h loomsday /highres/ Tile #157 revised to polymer version  
52 5297d 7h loomsday /highres/ #156 revised to polymer version  
51 5298d 6h loomsday /highres/ #154, 155 revised to polymer ready  
49 5304d 5h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5305d 8h h266 /highres/ removed duplicate 0857_22.jpg  
47 5306d 7h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5310d 8h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5315d 8h loomsday /highres/ normal and gloss for #1129  
39 5315d 11h loomsday /highres/ normal and gloss for #1105  
38 5316d 4h loomsday /highres/ #195 remake + nrml + gloss  
36 5318d 8h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5320d 7h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5322d 0h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5322d 3h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5324d 2h loomsday /highres/ gloss and normal maps for #333, 334  
31 5324d 2h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5324d 4h loomsday /highres/ gloss and normal for #0000  
29 5324d 5h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5324d 7h loomsday /highres/ gloss and normal for #183  
25 5325d 7h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5325d 7h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5326d 6h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5328d 7h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5329d 4h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5329d 7h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5329d 12h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5382d 8h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5384d 9h parkar /highres/ Adding two normal maps by Piterplus.  
13 5384d 10h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5384d 13h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5385d 2h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5385d 10h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.