Rev |
Age |
Author |
Path |
Log message |
Diff |
203 |
4919d 10h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4919d 16h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4924d 9h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
197 |
4930d 10h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
194 |
4932d 8h |
loomsday |
/highres/ |
|
|
191 |
4939d 11h |
loomsday |
/highres/ |
#413 is now polymerized |
|
190 |
4948d 9h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
188 |
4953d 17h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|
187 |
4953d 18h |
devastator |
/highres/ |
added def for 0717 |
|
184 |
4963d 12h |
loomsday |
/highres/ |
parallaxbias fix for #412 |
|
183 |
4964d 6h |
loomsday |
/highres/ |
#4300 has been polymerized, can be seen at the beginning of E4L1 |
|
182 |
4965d 7h |
loomsday |
/highres/ |
|
|
179 |
4970d 9h |
loomsday |
/highres/ |
#372 revised, #368 polymerized |
|
178 |
4971d 8h |
loomsday |
/highres/ |
#462-#464 tileset polymerized |
|
176 |
4989d 8h |
loomsday |
/highres/ |
Tile #392 have been polymerized, pal 17 commented (needs some investigation) |
|
175 |
4989d 12h |
loomsday |
/highres/ |
|
|
174 |
5008d 9h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
172 |
5019d 19h |
devastator |
/highres/ |
Added def for texture 0345 (d n s) |
|
170 |
5019d 19h |
devastator |
/highres/ |
added def for texture (d s n g) 347 |
|
168 |
5020d 7h |
loomsday |
/highres/ |
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51 |
|
167 |
5020d 11h |
loomsday |
/highres/ |
looks like Areal 51 is the most polymerized map ever |
|
166 |
5021d 7h |
loomsday |
/highres/ |
#460 polymerized by Devastator |
|
165 |
5021d 8h |
loomsday |
/highres/ |
this tileset can be seen in many places in E4L11 Area 51 |
|
164 |
5022d 3h |
loomsday |
/highres/ |
Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there |
|
161 |
5077d 12h |
loomsday |
/highres/ |
fixed missing heightmap for #449 |
|
160 |
5091d 11h |
nightfright |
/ |
Modified: #742_d/n/s |
|
159 |
5097d 12h |
loomsday |
/highres/ |
0913 Fence update (improved wire net) |
|
157 |
5101d 7h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
156 |
5115d 9h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
154 |
5118d 11h |
loomsday |
/highres/ |
forgot [xscale 2.0 yscale 2.0] for #814 |
|
153 |
5118d 11h |
loomsday |
/highres/ |
Tile #814 by Cage |
|
151 |
5121d 20h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
150 |
5121d 22h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
149 |
5122d 12h |
loomsday |
/highres/ |
fix for #0454 |
|
148 |
5122d 16h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
146 |
5124d 9h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
145 |
5124d 10h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|
144 |
5125d 12h |
nightfright |
/ |
Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133) |
|
142 |
5127d 16h |
nightfright |
/ |
Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8 |
|
141 |
5134d 9h |
loomsday |
/highres/ |
glow map for #457, #458 is now polymer ready. |
|