Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
274 |
4829d 3h |
loomsday |
/highres/ |
polyTile #367 |
|
/highres/textures/0367_d.png /highres/textures/0367_n.png /highres/textures/0367_s.png
/highres/textures.def
|
273 |
4829d 4h |
spiker |
/highres/ |
885 polymerized |
|
/highres/textures/0885_d.png /highres/textures/0885_n.png /highres/textures/0885_s.png
/highres/textures.def
|
271 |
4829d 9h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
/highres/sprites/effects/0921.png /highres/sprites/effects/0922.png /highres/sprites/effects/0923.png /highres/sprites/effects/0924.png /highres/sprites/effects/1671.png /highres/sprites/effects/1672.png /highres/sprites/effects/1673.png /highres/sprites/effects/1674.png /highres/sprites/effects/1675.png /highres/sprites/effects/1676.png /highres/sprites/effects/1677.png /highres/sprites/effects/1678.png /highres/sprites/effects/1679.png /highres/sprites/firstperson/2524_pistol.png /highres/sprites/firstperson/2524_pistol_g.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png /highres/sprites/firstperson/muzzle_flash_01.png /highres/sprites/projectiles/1360.png /highres/sprites/projectiles/1361.png /highres/sprites/projectiles/1362.png /highres/sprites/projectiles/1363.png /highres/sprites/projectiles/1364.png /highres/sprites/projectiles/1365.png /highres/sprites/projectiles/1366.png /highres/sprites/projectiles/1367.png /highres/sprites/projectiles/1368.png /highres/sprites/projectiles/1369.png /highres/sprites/projectiles/1370.png /highres/sprites/projectiles/1371.png /highres/sprites/projectiles/1372.png /highres/sprites/projectiles/1373.png /highres/sprites/projectiles/1374.png /highres/sprites/projectiles/1375.png /highres/sprites/projectiles/1376.png /highres/sprites/projectiles/1377.png /highres/sprites/projectiles/1378.png /highres/sprites/projectiles/1379.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/sprites/projectiles/1656.png /highres/sprites/projectiles/1657.png /highres/sprites/projectiles/1658.png /highres/sprites/projectiles/1659.png /highres/sprites/projectiles/2533.png /highres/sprites/projectiles/2534.png /highres/sprites/projectiles/2535.png /highres/textures.def /highres/textures/0803.png /highres/textures/0803_7.png /highres/textures/0803_n.png /highres/textures/3392.png /highres/textures/3401.png /highres/textures/3402.png /highres/textures/3403.png
|
269 |
4832d 6h |
loomsday |
/highres/ |
polymerTile #318 |
|
/highres/textures/0318_d.png /highres/textures/0318_n.png /highres/textures/0318_s.png
/highres/textures.def
|
268 |
4833d 5h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
/highres/textures/0317_d.png /highres/textures/0317_n.png /highres/textures/0317_s.png
/highres/textures.def
|
266 |
4844d 3h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
/highres/textures/0152_g.png /highres/textures/0153_g.png /highres/textures/0371_d.png /highres/textures/0371_n.png /highres/textures/0371_s.png
/highres/textures.def
|
265 |
4847d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
/highres/sprites/pickups.def /highres/sprites/pickups/0028_shotgun_n.png /highres/textures.def /highres/textures/0297_n.png /highres/textures/0362_n.png
|
264 |
4866d 13h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
/highres/screen/menu/2493_old.png /highres/screen/menu/widescreen /highres/screen/menu/widescreen/2492_wide.png /highres/screen/menu/widescreen/2493_wide.png /highres/screen/menu/widescreen/3240_wide.png /highres/screen/menu/widescreen/3245_wide.png /highres/screen/menu/widescreen/3281_wide.png /highres/screen/menu/widescreen/3292_wide.png /highres/screen/menu/widescreen/3293_wide.png /highres/textures/0735_d.png /highres/textures/0735_n.png /highres/textures/0735_s.png
/highres/screen/menu/2493_new.png /highres/screen/menu/2493_new1610.png /highres/textures/0735.png
/highres/screen/menu.def /highres/screen/menu/2492.png /highres/screen/menu/2492_ver.png /highres/screen/menu/2493.png /highres/skyboxes/0084_bigorbit/0084_bigorbit_front.png /highres/textures.def /hrp_readme.txt
|
263 |
4872d 9h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
/highres/screen/menu/2493_new1610.png /highres/textures/0821_n.png /highres/textures/0821_s.png /highres/textures/1189_n.png
/highres/screen/menu.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2493_new.png /highres/textures.def /highres/textures/0821.png /highres/textures/1189.png /hrp_readme.txt
|
261 |
4893d 4h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
/highres/textures/0707_d.png /highres/textures/0707_n.png /highres/textures/0707_s.png /highres/textures/0708_d.png /highres/textures/0708_n.png /highres/textures/0708_s.png
/highres/textures/0707.png /highres/textures/0708.png /highres/textures/0757_24.png
/highres/screen/menu/2492_ver.png /highres/screen/menu/2502.png /highres/screen/menu/2503.png /highres/textures.def /hrp_readme.txt
|
242 |
4923d 16h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
/highres/screen/menu/2492_version.png /highres/textures.def /hrp_readme.txt
|
237 |
4937d 10h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
/highres/textures/0349_d.png /highres/textures/0349_n.png /highres/textures/0349_s.png
/highres/textures.def /highres/textures/0454_d.png
|
234 |
4943d 9h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
/highres/textures/0333_d.png /highres/textures/0334_d.png
/highres/textures.def /highres/textures/0333_n.png /highres/textures/0333_s.png /highres/textures/0334_n.png /highres/textures/0334_s.png
|
233 |
4943d 13h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
/highres/textures/0344_d.png
/highres/textures.def /highres/textures/0344_n.png /highres/textures/0344_s.png
|
226 |
4947d 4h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
/highres/textures/0746_N.png /highres/textures/0746_S.png /highres/textures/0751_d.png /highres/textures/0751_n.png /highres/textures/0751_s.png /highres/textures/0752_d.png /highres/textures/0752_n.png /highres/textures/0752_s.png
/highres/textures.def
|
224 |
4947d 5h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
/highres/textures.def
|
219 |
4949d 12h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
/highres/textures/5091_d.png /highres/textures/5091_n.png /highres/textures/5091_s.png /highres/textures/5092_d.png /highres/textures/5092_n.png /highres/textures/5092_s.png /highres/textures/5096_d.png /highres/textures/5097_d.png
/highres/textures.def /highres/textures/0195_s.png
|
212 |
4957d 3h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
/highres/textures/1169_s.png /highres/textures/3381_d.png /highres/textures/3381_n.png /highres/textures/3381_s.png
/highres/textures.def
|
208 |
4958d 18h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
/highres/textures/5109_d.png
/highres/textures/1140.png
/highres/textures.def
|
206 |
4959d 2h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
/highres/textures.def /highres/textures/0246_d.png /highres/textures/0246_n.png /highres/textures/0246_s.png
|
203 |
4964d 4h |
devastator |
/highres/ |
Texture 0246 polymer |
|
/highres/textures/0246_d.png /highres/textures/0246_n.png /highres/textures/0246_s.png
/highres/textures.def
|
202 |
4964d 10h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
/highres/textures.def /highres/textures/1140.png /highres/textures/1140_n.png /highres/textures/1140_s.png
|
201 |
4969d 3h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
/highres/textures.def /highres/textures/1140.png /highres/textures/1140_n.png /highres/textures/1140_s.png
|
197 |
4975d 4h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
/highres/textures/4117_d.png /highres/textures/4117_n.png /highres/textures/4117_s.png
/highres/textures.def
|
194 |
4977d 2h |
loomsday |
/highres/ |
|
|
/highres/textures/0755_d.png /highres/textures/0755_n.png /highres/textures/0755_s.png /highres/textures/0756_d.png /highres/textures/0756_n.png /highres/textures/0756_s.png
/highres/textures.def
|
191 |
4984d 5h |
loomsday |
/highres/ |
#413 is now polymerized |
|
/highres/textures/0413_d.png /highres/textures/0413_n.png /highres/textures/0413_s.png
/highres/textures.def
|
190 |
4993d 3h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
/highres/textures/0877_d.png /highres/textures/0877_n.png /highres/textures/0877_s.png
/highres/textures.def
|
188 |
4998d 11h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|
/highres/textures.def /highres/textures/0717_n.png
|
187 |
4998d 12h |
devastator |
/highres/ |
added def for 0717 |
|
/highres/textures.def
|
184 |
5008d 6h |
loomsday |
/highres/ |
parallaxbias fix for #412 |
|
/highres/textures.def
|
183 |
5009d 0h |
loomsday |
/highres/ |
#4300 has been polymerized, can be seen at the beginning of E4L1 |
|
/highres/textures/4300_d.png /highres/textures/4300_g.png /highres/textures/4300_n.png /highres/textures/4300_s.png
/highres/textures.def
|
182 |
5010d 1h |
loomsday |
/highres/ |
|
|
/highres/textures/0412_d.png /highres/textures/0412_n.png /highres/textures/0412_s.png
/highres/textures.def
|
179 |
5015d 2h |
loomsday |
/highres/ |
#372 revised, #368 polymerized |
|
/highres/textures/0368_d.png /highres/textures/0368_n.png /highres/textures/0368_s.png /highres/textures/0372_d.png /highres/textures/0372_s.png
/highres/textures.def /highres/textures/0372_n.png
|
178 |
5016d 2h |
loomsday |
/highres/ |
#462-#464 tileset polymerized |
|
/highres/textures/0462_d.png /highres/textures/0462_n.png /highres/textures/0462_s.png /highres/textures/0463_d.png /highres/textures/0463_s.png /highres/textures/0464_d.png
/highres/textures.def
|
176 |
5034d 2h |
loomsday |
/highres/ |
Tile #392 have been polymerized, pal 17 commented (needs some investigation) |
|
/highres/textures/0392_d.png /highres/textures/0392_n.png /highres/textures/0392_s.png
/highres/textures.def
|
175 |
5034d 6h |
loomsday |
/highres/ |
|
|
/highres/textures/1173_d.png /highres/textures/1173_n.png /highres/textures/1173_s.png
/highres/textures.def
|
174 |
5053d 3h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
/highres/textures/0345_s.png
/highres/textures/0345_s.tga
/highres/screen/menu/2492_version.png /highres/textures.def /hrp_readme.txt
|
172 |
5064d 13h |
devastator |
/highres/ |
Added def for texture 0345 (d n s) |
|
/highres/textures.def
|
170 |
5064d 13h |
devastator |
/highres/ |
added def for texture (d s n g) 347 |
|
/highres/textures.def
|
168 |
5065d 1h |
loomsday |
/highres/ |
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51 |
|
/highres/sprites/monsters/1960_reconcar_s.png
/highres/sprites/monsters.def /highres/sprites/monsters/1960_reconcar.md3 /highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/4332.png /highres/textures/4333.png
|