Rev |
Age |
Author |
Path |
Log message |
Diff |
264 |
4774d 13h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4780d 9h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4801d 3h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
242 |
4831d 15h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
237 |
4845d 9h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
234 |
4851d 8h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
233 |
4851d 13h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
226 |
4855d 4h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
224 |
4855d 4h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
219 |
4857d 11h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
212 |
4865d 3h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
208 |
4866d 18h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
206 |
4867d 2h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
203 |
4872d 4h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4872d 10h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4877d 3h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
197 |
4883d 4h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
194 |
4885d 2h |
loomsday |
/highres/ |
|
|
191 |
4892d 5h |
loomsday |
/highres/ |
#413 is now polymerized |
|
190 |
4901d 3h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
188 |
4906d 11h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|
187 |
4906d 11h |
devastator |
/highres/ |
added def for 0717 |
|
184 |
4916d 6h |
loomsday |
/highres/ |
parallaxbias fix for #412 |
|
183 |
4917d 0h |
loomsday |
/highres/ |
#4300 has been polymerized, can be seen at the beginning of E4L1 |
|
182 |
4918d 0h |
loomsday |
/highres/ |
|
|
179 |
4923d 2h |
loomsday |
/highres/ |
#372 revised, #368 polymerized |
|
178 |
4924d 2h |
loomsday |
/highres/ |
#462-#464 tileset polymerized |
|
176 |
4942d 2h |
loomsday |
/highres/ |
Tile #392 have been polymerized, pal 17 commented (needs some investigation) |
|
175 |
4942d 6h |
loomsday |
/highres/ |
|
|
174 |
4961d 3h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
172 |
4972d 13h |
devastator |
/highres/ |
Added def for texture 0345 (d n s) |
|
170 |
4972d 13h |
devastator |
/highres/ |
added def for texture (d s n g) 347 |
|
168 |
4973d 1h |
loomsday |
/highres/ |
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51 |
|
167 |
4973d 5h |
loomsday |
/highres/ |
looks like Areal 51 is the most polymerized map ever |
|
166 |
4974d 1h |
loomsday |
/highres/ |
#460 polymerized by Devastator |
|
165 |
4974d 2h |
loomsday |
/highres/ |
this tileset can be seen in many places in E4L11 Area 51 |
|
164 |
4974d 21h |
loomsday |
/highres/ |
Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there |
|
161 |
5030d 6h |
loomsday |
/highres/ |
fixed missing heightmap for #449 |
|
160 |
5044d 4h |
nightfright |
/ |
Modified: #742_d/n/s |
|
159 |
5050d 6h |
loomsday |
/highres/ |
0913 Fence update (improved wire net) |
|