Rev |
Age |
Author |
Path |
Log message |
Diff |
300 |
4494d 9h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
298 |
4495d 11h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
295 |
4513d 10h |
spiker |
/highres/ |
281 |
|
294 |
4514d 2h |
spiker |
/highres/ |
Added 4266 |
|
292 |
4516d 9h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
287 |
4561d 2h |
spiker |
/highres/ |
|
|
286 |
4566d 13h |
spiker |
/highres/ |
4154 |
|
285 |
4593d 1h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4649d 14h |
spiker |
/highres/ |
|
|
281 |
4652d 13h |
nightfright |
/ |
Modified: #341, 343 |
|
278 |
4708d 1h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4716d 5h |
spiker |
/highres/ |
|
|
274 |
4725d 2h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4725d 4h |
spiker |
/highres/ |
885 polymerized |
|
271 |
4725d 8h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
269 |
4728d 5h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4729d 4h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4740d 3h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4743d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4762d 12h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4768d 9h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4789d 3h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
242 |
4819d 15h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
237 |
4833d 9h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
234 |
4839d 8h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
233 |
4839d 12h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
226 |
4843d 3h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
224 |
4843d 4h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
219 |
4845d 11h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
212 |
4853d 3h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
208 |
4854d 17h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
206 |
4855d 2h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
203 |
4860d 3h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4860d 9h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4865d 2h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
197 |
4871d 4h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
194 |
4873d 1h |
loomsday |
/highres/ |
|
|
191 |
4880d 4h |
loomsday |
/highres/ |
#413 is now polymerized |
|
190 |
4889d 2h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
188 |
4894d 10h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|