Rev |
Age |
Author |
Path |
Log message |
Diff |
287 |
4614d 11h |
spiker |
/highres/ |
|
|
286 |
4619d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4646d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4702d 23h |
spiker |
/highres/ |
|
|
281 |
4705d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
278 |
4761d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4769d 14h |
spiker |
/highres/ |
|
|
274 |
4778d 12h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4778d 13h |
spiker |
/highres/ |
885 polymerized |
|
271 |
4778d 17h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
269 |
4781d 15h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4782d 13h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4793d 12h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4797d 2h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4815d 22h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4821d 18h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4842d 12h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
242 |
4873d 0h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
237 |
4886d 18h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
234 |
4892d 17h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
233 |
4892d 21h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
226 |
4896d 13h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
224 |
4896d 13h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
219 |
4898d 20h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
212 |
4906d 12h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
208 |
4908d 3h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
206 |
4908d 11h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
203 |
4913d 13h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4913d 19h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4918d 12h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
197 |
4924d 13h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
194 |
4926d 11h |
loomsday |
/highres/ |
|
|
191 |
4933d 14h |
loomsday |
/highres/ |
#413 is now polymerized |
|
190 |
4942d 12h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
188 |
4947d 20h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|
187 |
4947d 20h |
devastator |
/highres/ |
added def for 0717 |
|
184 |
4957d 15h |
loomsday |
/highres/ |
parallaxbias fix for #412 |
|
183 |
4958d 9h |
loomsday |
/highres/ |
#4300 has been polymerized, can be seen at the beginning of E4L1 |
|
182 |
4959d 9h |
loomsday |
/highres/ |
|
|
179 |
4964d 11h |
loomsday |
/highres/ |
#372 revised, #368 polymerized |
|