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504 4179d 11h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
502 4181d 21h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4182d 8h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4256d 12h spiker /highres/ Marked pipebomb, 5099-5104  
453 4270d 13h spiker /highres/ 4274  
452 4272d 8h loomsday /highres/ tile #314 polymer version  
451 4273d 9h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4274d 12h spiker /highres/ 4264  
447 4277d 10h loomsday /highres/ a normalmap for #228  
446 4277d 11h loomsday /highres/ tile #313 polymer version  
444 4279d 7h loomsday /highres/ tile #1024 polymer version  
440 4286d 15h loomsday /highres/ tile #4097 polymer version  
436 4289d 10h loomsday /highres/ tile #1178 polymer version  
435 4292d 10h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4293d 17h loomsday /highres/ tile #0843 polymer version  
430 4306d 16h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4312d 9h loomsday /highres/ normal for (not really a polymer texture) #1188  
422 4320d 8h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4320d 10h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4320d 12h loomsday /highres/ usermap tile #4156 polymer version  
419 4320d 17h loomsday /highres/ #4104 polymer version  
418 4321d 5h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4322d 1h loomsday /highres/ #4103 polymer version  
416 4326d 15h loomsday /highres/ usermaps tile #4155 polymer version  
408 4399d 16h leod / texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)

hrp_extract.sh : cleanup
 
406 4484d 13h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
404 4489d 10h loomsday /highres/ tile #390 polymerized  
401 4489d 15h loomsday /highres/ tile #217 polymerized  
395 4490d 8h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
388 4501d 13h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
382 4507d 10h loomsday /highres/ #216 polymerized  
381 4507d 18h loomsday /highres/ #353 polymerized  
380 4510d 7h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
377 4513d 12h loomsday /highres/ oops  
372 4533d 9h loomsday /highres/ #373-375 polymerized  
371 4537d 11h loomsday /highres/ #4222 polymerized + #4221n heightmap fix  
370 4537d 12h loomsday /highres/ #4223 polymerized  
369 4537d 17h loomsday /highres/ #4221 polymerized  
367 4541d 1h h266 /highres/ Fix formatting error in definition for 0417_d.  
366 4545d 7h loomsday /highres/ #857 revised, spec and alt pals tested on E3L6, looks quite okay