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Rev Age Author Path Log message Diff
650 3485d 0h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3490d 7h loomsday /highres/ tile #348 +norm +spec  
633 3728d 3h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 3739d 1h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
626 3747d 0h loomsday /highres/ tile #609 is now proper polymer  
625 3749d 21h loomsday /highres/ tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :(  
624 3753d 23h loomsday /highres/ hmm.. looks like something from a todo list  
623 3755d 21h loomsday /highres/ tile #446 polymerized  
621 3756d 2h loomsday /highres/ tile #441 polymerized  
620 3756d 2h loomsday /highres/ tile #310 polymerized  
618 3763d 6h loomsday /highres/ sprite #915 polymerized  
617 3764d 0h loomsday /highres/ texture #1186 + #718 (pretty sure they are from one set) polymerized  
616 3764d 22h loomsday /highres/ #1191 fake polymerization  
615 3764d 23h loomsday /highres/ #1174/1175 polymerized  
603 3793d 23h loomsday /highres/ #150 polymer version revised  
602 3794d 23h loomsday /highres/ #795 polymerized + new polymost version  
601 3798d 0h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
600 3798d 4h loomsday /highres/ tile #705/706 polymerized  
599 3805d 0h loomsday /highres/ animated tile #294-296 polymerized  
598 3805d 8h loomsday /highres/ tile #451/452 polymerized  
597 3805d 23h loomsday /highres/ tile #453 polymerized  
589 3853d 2h loomsday /highres/ oops... forgot to set the scale on #4282  
587 3853d 19h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
586 3853d 20h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
584 3854d 6h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
582 3854d 21h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
581 3854d 23h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 3855d 22h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 3855d 22h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 3856d 22h loomsday /highres/ tile #196 polymerized  
571 3879d 1h spiker / 0280  
561 3890d 8h spiker / 4900-4902 duke - tag, was difficult, lol  
552 3898d 4h spiker /highres/ 4228, 4229  
542 3923d 22h loomsday /highres/ #0259 polymerized  
541 3923d 23h loomsday /highres/ not sure if metal or concrete but meh...  
540 3924d 2h loomsday /highres/ #1179 polymerized  
538 3925d 2h loomsday /highres/ tile #243 polymerized  
504 4014d 0h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
502 4016d 10h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4016d 21h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture