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Rev Age Author Path Log message Diff
62 5248d 13h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5254d 17h loomsday /highres/ Tile #354 is now polymer ready  
59 5258d 12h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5270d 17h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5278d 23h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5285d 9h loomsday /highres/ Tile #258 revised to polymer ready  
55 5287d 16h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5294d 21h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5295d 12h loomsday /highres/ Tile #157 revised to polymer version  
52 5302d 15h loomsday /highres/ #156 revised to polymer version  
51 5303d 13h loomsday /highres/ #154, 155 revised to polymer ready  
49 5309d 13h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5310d 15h h266 /highres/ removed duplicate 0857_22.jpg  
47 5311d 15h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5315d 16h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5320d 16h loomsday /highres/ normal and gloss for #1129  
39 5320d 18h loomsday /highres/ normal and gloss for #1105  
38 5321d 12h loomsday /highres/ #195 remake + nrml + gloss  
36 5323d 16h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5325d 15h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5327d 8h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5327d 10h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5329d 9h loomsday /highres/ gloss and normal maps for #333, 334  
31 5329d 10h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5329d 12h loomsday /highres/ gloss and normal for #0000  
29 5329d 12h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5329d 15h loomsday /highres/ gloss and normal for #183  
25 5330d 15h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5330d 15h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5331d 14h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5333d 15h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5334d 12h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5334d 15h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5334d 20h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5387d 16h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5389d 17h parkar /highres/ Adding two normal maps by Piterplus.  
13 5389d 18h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5389d 20h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5390d 10h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5390d 18h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.