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62 5257d 22h loomsday /highres/ Tiles #233-237 are now polymerish  
/highres/textures/0233_n.png
/highres/textures/0233_s.png
/highres/textures/0234_n.png
/highres/textures/0234_s.png
/highres/textures/0235_n.png
/highres/textures/0235_s.png
/highres/textures/0236_n.png
/highres/textures/0236_s.png
/highres/textures/0237_n.png
/highres/textures/0237_s.png
/highres/textures.def
/highres/textures/0233.png
/highres/textures/0234.png
/highres/textures/0235.png
/highres/textures/0236.png
/highres/textures/0237.png
60 5264d 2h loomsday /highres/ Tile #354 is now polymer ready  
/highres/textures/0354_n.png
/highres/textures/0354_s.png
/highres/textures.def
/highres/textures/0354.png
59 5267d 21h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
/highres/textures/0212_n.png
/highres/textures/0212_s.png
/highres/textures/0213_n.png
/highres/textures/0213_s.png
/highres/textures/0214_n.png
/highres/textures/0214_s.png
/highres/textures/0215_n.png
/highres/textures/0215_s.png
/highres/textures.def
/highres/textures/0212.png
/highres/textures/0213.png
/highres/textures/0214.png
/highres/textures/0215.png
58 5280d 2h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
/highres/textures/0815_s.png
/highres/textures/0913_n.png
/highres/textures/0913_s.png
/highres/sprites/props.def
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/0815.png
/highres/textures/0815_n.png
57 5288d 8h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
/highres/sprites/firstperson/2548_freezer_f_g.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/textures.def
56 5294d 17h loomsday /highres/ Tile #258 revised to polymer ready  
/highres/textures/0258_n.png
/highres/textures/0258_s.png
/highres/textures.def
/highres/textures/0258.png
/highres/textures/0258_g.png
55 5297d 1h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
/highres/textures/0158.png
/highres/textures/0158_n.png
/highres/textures/0158_s.png
/highres/textures/0159.png
/highres/textures/0159_n.png
/highres/textures/0159_s.png
/highres/textures/0159.jpg
/highres/textures.def
54 5304d 6h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0723_n.png
/highres/textures/0723_s.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/highres/textures/0757_n.png
/highres/textures/0757_s.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0797_n.png
/highres/textures/0797_s.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
/highres/textures/0852_n.png
/highres/textures/0852_s.png
/highres/textures/1141_n.png
/highres/textures/1141_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0723.png
/highres/textures/0764.png
/hrp_readme.txt
53 5304d 21h loomsday /highres/ Tile #157 revised to polymer version  
/highres/textures/0157_n.png
/highres/textures/0157_s.png
/highres/textures.def
/highres/textures/0157.png
52 5311d 23h loomsday /highres/ #156 revised to polymer version  
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/highres/textures.def
/highres/textures/0156.png
51 5312d 22h loomsday /highres/ #154, 155 revised to polymer ready  
/highres/textures/0154.png
/highres/textures/0154_n.png
/highres/textures/0154_s.png
/highres/textures/0155.png
/highres/textures/0155_n.png
/highres/textures/0155_s.png
/highres/textures/0154.jpg
/highres/textures/0155.jpg
/highres/textures.def
49 5318d 22h loomsday /highres/ Texture #4304 revised to polymer ready  
/highres/textures/4304.png
/highres/textures/4304_g.png
/highres/textures/4304_n.png
/highres/textures/4304_s.png
/highres/textures/4304.jpg
/highres/textures.def
48 5320d 0h h266 /highres/ removed duplicate 0857_22.jpg  
/highres/textures/0857_22.jpg
/highres/textures.def
47 5321d 0h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/sprites/firstperson/2563_tripkeyhand_10.png
/highres/sprites/firstperson/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson/2563_tripkeyhand_13.png
/highres/sprites/firstperson/2563_tripkeyhand_14.png
/highres/sprites/firstperson/2563_tripkeyhand_15.png
/highres/sprites/firstperson/2563_tripkeyhand_16.png
/highres/sprites/firstperson/2563_tripkeyhand_21.png
/highres/sprites/firstperson/2563_tripkeyhand_23.png
/highres/sprites/firstperson/2563_tripkeyhand_24.png
/highres/sprites/jibs/1520_duketorso_10.png
/highres/sprites/jibs/1520_duketorso_11_22.png
/highres/sprites/jibs/1520_duketorso_12_18.png
/highres/sprites/jibs/1520_duketorso_13.png
/highres/sprites/jibs/1520_duketorso_14.png
/highres/sprites/jibs/1520_duketorso_15.png
/highres/sprites/jibs/1520_duketorso_16.png
/highres/sprites/jibs/1520_duketorso_21.png
/highres/sprites/jibs/1520_duketorso_23.png
/highres/sprites/jibs/1536_dukeleg_10.png
/highres/sprites/jibs/1536_dukeleg_11_22.png
/highres/sprites/jibs/1536_dukeleg_12_18.png
/highres/sprites/jibs/1536_dukeleg_13.png
/highres/sprites/jibs/1536_dukeleg_14.png
/highres/sprites/jibs/1536_dukeleg_15.png
/highres/sprites/jibs/1536_dukeleg_16.png
/highres/sprites/jibs/1536_dukeleg_21.png
/highres/sprites/jibs/1536_dukeleg_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_0.png
/highres/sprites/jibs/1680_trooper_bloodyparts_10.png
/highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png
/highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png
/highres/sprites/jibs/1680_trooper_bloodyparts_13.png
/highres/sprites/jibs/1680_trooper_bloodyparts_14.png
/highres/sprites/jibs/1680_trooper_bloodyparts_15.png
/highres/sprites/jibs/1680_trooper_bloodyparts_16.png
/highres/sprites/jibs/1680_trooper_bloodyparts_17.png
/highres/sprites/jibs/1680_trooper_bloodyparts_19.png
/highres/sprites/jibs/1680_trooper_bloodyparts_20.png
/highres/sprites/jibs/1680_trooper_bloodyparts_21.png
/highres/sprites/jibs/1680_trooper_bloodyparts_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_24.png
/highres/sprites/jibs/2201_enforcerjibs_17_20.png
/highres/sprites/jibs/2201_enforcerjibs_19.png
/highres/sprites/pickups/0060_keycard.png
/highres/sprites/pickups/0060_keycard_10.png
/highres/sprites/pickups/0060_keycard_11_22.png
/highres/sprites/pickups/0060_keycard_12_18.png
/highres/sprites/pickups/0060_keycard_13.png
/highres/sprites/pickups/0060_keycard_14.png
/highres/sprites/pickups/0060_keycard_15.png
/highres/sprites/pickups/0060_keycard_16.png
/highres/sprites/pickups/0060_keycard_21.png
/highres/sprites/pickups/0060_keycard_23.png
/highres/sprites/pickups/0060_keycard_24.png
/highres/sprites/pickups/0100_atom_10.png
/highres/sprites/pickups/0100_atom_11_22.png
/highres/sprites/pickups/0100_atom_12_18.png
/highres/sprites/pickups/0100_atom_13.png
/highres/sprites/pickups/0100_atom_14.png
/highres/sprites/pickups/0100_atom_15.png
/highres/sprites/pickups/0100_atom_16.png
/highres/sprites/pickups/0100_atom_21.png
/highres/sprites/pickups/0100_atom_23.png
/highres/sprites/pickups/0100_atom_24.png
/highres/sprites/pickups/1348_holoduke1_10.png
/highres/sprites/pickups/1348_holoduke1_11_22.png
/highres/sprites/pickups/1348_holoduke1_12_18.png
/highres/sprites/pickups/1348_holoduke1_13.png
/highres/sprites/pickups/1348_holoduke1_14.png
/highres/sprites/pickups/1348_holoduke1_15.png
/highres/sprites/pickups/1348_holoduke1_16.png
/highres/sprites/pickups/1348_holoduke1_21.png
/highres/sprites/pickups/1348_holoduke1_23.png
/highres/sprites/pickups/1348_holoduke2_10.png
/highres/sprites/pickups/1348_holoduke2_11_22.png
/highres/sprites/pickups/1348_holoduke2_12_18.png
/highres/sprites/pickups/1348_holoduke2_13.png
/highres/sprites/pickups/1348_holoduke2_14.png
/highres/sprites/pickups/1348_holoduke2_15.png
/highres/sprites/pickups/1348_holoduke2_16.png
/highres/sprites/pickups/1348_holoduke2_21.png
/highres/sprites/pickups/1348_holoduke2_23.png
/highres/sprites/pickups/1348_holoduke3_10.png
/highres/sprites/pickups/1348_holoduke3_11_22.png
/highres/sprites/pickups/1348_holoduke3_12_18.png
/highres/sprites/pickups/1348_holoduke3_13.png
/highres/sprites/pickups/1348_holoduke3_14.png
/highres/sprites/pickups/1348_holoduke3_15.png
/highres/sprites/pickups/1348_holoduke3_16.png
/highres/sprites/pickups/1348_holoduke3_21.png
/highres/sprites/pickups/1348_holoduke3_23.png
/highres/sprites/pickups/1348_holoduke_10.png
/highres/sprites/pickups/1348_holoduke_11_22.png
/highres/sprites/pickups/1348_holoduke_12_18.png
/highres/sprites/pickups/1348_holoduke_13.png
/highres/sprites/pickups/1348_holoduke_14.png
/highres/sprites/pickups/1348_holoduke_15.png
/highres/sprites/pickups/1348_holoduke_16.png
/highres/sprites/pickups/1348_holoduke_21.png
/highres/sprites/pickups/1348_holoduke_23.png
/highres/sprites/props/0680_10.png
/highres/sprites/props/0680_11_22.png
/highres/sprites/props/0680_12_18.png
/highres/sprites/props/0680_13.png
/highres/sprites/props/0680_14.png
/highres/sprites/props/0680_15.png
/highres/sprites/props/0680_16.png
/highres/sprites/props/0680_21.png
/highres/sprites/props/0680_23.png
/highres/sprites/props/1062_rubbercan_13.png
/highres/sprites/props/1062_rubbercan_14.png
/highres/sprites/props/1062_rubbercan_20.png
/highres/sprites/props/1062_rubbercan_24.png
/highres/sprites/props/1062_rubbercan_25.png
/highres/sprites/props/4400_bear_11_22.png
/highres/sprites/props/4400_bear_12_18.png
/highres/sprites/props/4400_bear_14.png
/highres/sprites/props/4400_bear_15.png
/highres/sprites/props/4400_bear_16.png
/highres/sprites/props/4400_bear_21.png
/highres/sprites/props/4400_bear_23.png
/highres/sprites/props/4400_bear_24.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/switches/0130_accessswitch.jpg
/highres/sprites/switches/0130_accessswitch_10.jpg
/highres/sprites/switches/0130_accessswitch_11_22.jpg
/highres/sprites/switches/0130_accessswitch_12_18.jpg
/highres/sprites/switches/0130_accessswitch_13.jpg
/highres/sprites/switches/0130_accessswitch_14.jpg
/highres/sprites/switches/0130_accessswitch_15.jpg
/highres/sprites/switches/0130_accessswitch_16.jpg
/highres/sprites/switches/0130_accessswitch_21.jpg
/highres/sprites/switches/0130_accessswitch_23.jpg
/highres/sprites/switches/0130_accessswitch_24.jpg
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch.jpg
/highres/sprites/switches/0131_accessswitch_10.jpg
/highres/sprites/switches/0131_accessswitch_11_22.jpg
/highres/sprites/switches/0131_accessswitch_12_18.jpg
/highres/sprites/switches/0131_accessswitch_13.jpg
/highres/sprites/switches/0131_accessswitch_14.jpg
/highres/sprites/switches/0131_accessswitch_15.jpg
/highres/sprites/switches/0131_accessswitch_16.jpg
/highres/sprites/switches/0131_accessswitch_21.jpg
/highres/sprites/switches/0131_accessswitch_23.jpg
/highres/sprites/switches/0131_accessswitch_24.jpg
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0170_accessswitch2_10.png
/highres/sprites/switches/0170_accessswitch2_11_22.png
/highres/sprites/switches/0170_accessswitch2_12_18.png
/highres/sprites/switches/0170_accessswitch2_13.png
/highres/sprites/switches/0170_accessswitch2_14.png
/highres/sprites/switches/0170_accessswitch2_15.png
/highres/sprites/switches/0170_accessswitch2_16.png
/highres/sprites/switches/0170_accessswitch2_24.png
/highres/sprites/switches/0171_accessswitch2_10.png
/highres/sprites/switches/0171_accessswitch2_11_22.png
/highres/sprites/switches/0171_accessswitch2_12_18.png
/highres/sprites/switches/0171_accessswitch2_13.png
/highres/sprites/switches/0171_accessswitch2_14.png
/highres/sprites/switches/0171_accessswitch2_15.png
/highres/sprites/switches/0171_accessswitch2_16.png
/highres/sprites/switches/0171_accessswitch2_24.png
/highres/sprites/firstperson/2563_tripkeyhand_b.png
/highres/sprites/firstperson/2563_tripkeyhand_r.png
/highres/sprites/firstperson/2563_tripkeyhand_y.png
/highres/sprites/jibs/1680_trooper_greenbloodyparts.png
/highres/sprites/pickups/0060_keycard_blue.png
/highres/sprites/pickups/0060_keycard_red.png
/highres/sprites/pickups/0060_keycard_yellow.png
/highres/sprites/props/4400_bear_11.png
/highres/sprites/switches/0130_accessswitch_a_glow.png
/highres/sprites/switches/0130_accessswitch_ab.jpg
/highres/sprites/switches/0130_accessswitch_ar.jpg
/highres/sprites/switches/0130_accessswitch_ay.jpg
/highres/sprites/switches/0130_accessswitch_l_glow.png
/highres/sprites/switches/0130_accessswitch_lb.jpg
/highres/sprites/switches/0130_accessswitch_lr.jpg
/highres/sprites/switches/0130_accessswitch_ly.jpg
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/jibs.def
/highres/sprites/jibs/1520_duketorso.png
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
41 5325d 1h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0152.png
/highres/textures/0152_n.png
/highres/textures/0152_s.png
/highres/textures/0153.png
/highres/textures/0153_n.png
/highres/textures/0153_s.png
/highres/textures/1102_n.png
/highres/textures/1102_s.png
/highres/textures/0152.jpg
/highres/textures/0153.jpg
/highres/textures.def
/highres/textures/0150.png
/highres/textures/1102.jpg
40 5330d 1h loomsday /highres/ normal and gloss for #1129  
/highres/textures/1129_n.png
/highres/textures/1129_s.png
/highres/textures.def
39 5330d 3h loomsday /highres/ normal and gloss for #1105  
/highres/textures/1105_n.png
/highres/textures/1105_s.png
/highres/textures.def
38 5330d 20h loomsday /highres/ #195 remake + nrml + gloss  
/highres/textures/0195_n.png
/highres/textures/0195_s.png
/highres/textures.def
/highres/textures/0195.png
36 5333d 0h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
/highres/textures/0472_n.png
/highres/textures/0472_s.png
/highres/textures/0477_n.png
/highres/textures/0477_s.png
/highres/textures/0770_n.png
/highres/textures/0770_s.png
/highres/textures/0780_n.png
/highres/textures/0780_s.png
/highres/textures/0786_n.png
/highres/textures/0786_s.png
/highres/textures/0787_n.png
/highres/textures/0787_s.png
/highres/textures/0788_n.png
/highres/textures/0788_s.png
/highres/textures/0800_n.png
/highres/textures/0800_s.png
/highres/textures/1100_n.png
/highres/textures/1100_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
35 5335d 0h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures/0182_n.png
/highres/textures/0182_s.png
/highres/textures/0183_n.png
/highres/textures/0183_s.png
/highres/textures/0224_n.png
/highres/textures/0224_s.png
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/hrp_readme.txt
34 5336d 17h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/highres/textures.def
33 5336d 19h loomsday /highres/ gloss and normal maps for #344, 352, 376  
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures.def
32 5338d 18h loomsday /highres/ gloss and normal maps for #333, 334  
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures.def
31 5338d 19h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures.def
30 5338d 21h loomsday /highres/ gloss and normal for #0000  
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures.def
29 5338d 21h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
/highres/textures.def
26 5339d 0h loomsday /highres/ gloss and normal for #183  
/highres/textures.def
25 5339d 23h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
/highres/textures.def
23 5340d 0h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
/highres/textures/0803_n.png
/highres/textures/0805_n.png
/highres/textures/0812_n.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/5110.png
/highres/textures/5110_n.png
/highres/textures/5111.png
/highres/textures/5112.png
22 5340d 23h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0341_n.png
/highres/textures/0609_n.png
/hrp_readme.txt
21 5343d 0h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs/1042_24.png
/highres/sprites/signs/4953_12.png
/highres/textures/0370_7.png
/highres/textures/0387_18.png
/highres/textures/0609_n.png
/highres/textures/0771_n.png
/highres/textures/0772_n.png
/highres/textures/1082_n.png
/highres/textures/1083_n.png
/highres/textures/1084_n.png
/highres/textures/1085_n.png
/highres/textures/1086_n.png
/highres/textures/1087_n.png
/highres/textures/4178_13.png
/highres/textures/4240_n.png
/highres/textures/4241_n.png
/highres/textures/4242_n.png
/highres/textures/4243_n.png
/highres/textures/4244_n.png
/highres/textures/4245_n.png
/highres/textures/5105_n.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/props/4575_punchclock.md3
/highres/sprites/props/4575_punchclock.png
/highres/sprites/signs.def
/highres/sprites/signs/4953.png
/highres/textures.def
/hrp_readme.txt
20 5343d 21h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
/highres/textures/0186_d.png
/highres/textures/0199_12.png
/highres/textures/4531_23.png
/highres/textures/0186.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
19 5344d 0h plagman /highres/ Fix wrong normal definition for texture 718.  
/highres/textures.def
18 5344d 5h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
/highres/sprites/pickups/0053_firstaid.md3
/highres/textures/0207_14.png
/highres/textures/0207_16.png
/highres/textures/0243_17.png
/highres/textures/0332_24.png
/highres/textures/0365_7.png
/highres/textures/0366_7.png
/highres/textures/0387_12.png
/highres/textures/0392_17.png
/highres/textures/0399_17.png
/highres/textures/0428_17.png
/highres/textures/0438_17.png
/highres/textures/0438_19.png
/highres/textures/0439_17.png
/highres/textures/0439_19.png
/highres/textures/0545_17.png
/highres/textures/0757_24.png
/highres/textures/0803_7.png
/highres/textures/0881_15.png
/highres/textures/1101_n.png
/highres/textures/1104_n.png
/highres/textures/1116_n.png
/highres/textures/1132_n.png
/highres/textures/1133_n.png
/highres/textures/1134_n.png
/highres/textures/1135_n.png
/highres/textures/1169.png
/highres/textures/3407_7.png
/highres/textures/4123_7.png
/highres/textures/4124_7.png
/highres/textures/4224_13.png
/highres/textures/4260_17.png
/highres/textures/4261_17.png
/highres/textures/4262_17.png
/highres/textures/4263_17.png
/highres/textures/4284_17.png
/highres/textures/4285_17.png
/highres/textures/4286_17.png
/highres/textures/4287_17.png
/highres/textures/5107_n.png
/highres/textures/5119_n.png
/highres/sprites/pickups/0053_firstaid.md2
/highres/textures/1169.jpg
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/textures.def
/hrp_readme.txt
15 5397d 1h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
/highres/textures/0400.png
/highres/textures/0443.png
/highres/textures/0959.png
/highres/textures/2920_n.png
/highres/textures/4177.png
/highres/textures/4202.png
/highres/textures/4207.png
/highres/sprites/props/0571_stall.md3
/highres/textures.def
14 5399d 2h parkar /highres/ Adding two normal maps by Piterplus.  
/highres/textures/5110_n.png
/highres/textures/5113_n.png
/highres/textures.def
13 5399d 3h parkar /highres/ Removed use of black.png as working specfactor is better :).  
/highres/textures.def
12 5399d 5h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
/highres/common
/highres/common/black.png
/highres/textures/0186.png
/highres/textures/0186_n.png
/highres/textures/0186_s.png
/highres/textures/0781_d.png
/highres/textures/0781_n.png
/highres/textures.def
11 5399d 19h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
/highres/textures/1169_d.png
/highres/textures.def
/highres/textures/1169_n.png
10 5400d 3h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
/highres/sprites/props/0920.png
/highres/sprites/props/4431_g.png
/highres/sprites/props/4432_g.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/hud/0046_shrinkcrystal.png
/highres/screen/hud/2470_holoduke.png
/highres/screen/menu.def
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/sprites/decals/4445.png
/highres/sprites/effects/2066.png
/highres/sprites/effects/2067.png
/highres/sprites/effects/2068.png
/highres/sprites/effects/2069.png
/highres/sprites/effects/2070.png
/highres/sprites/effects/2071.png
/highres/sprites/effects/2072.png
/highres/sprites/effects/2073.png
/highres/sprites/effects/2074.png
/highres/sprites/effects/2075.png
/highres/sprites/effects/2076.png
/highres/sprites/effects/2077.png
/highres/sprites/effects/2078.png
/highres/sprites/effects/2079.png
/highres/sprites/effects/2270.png
/highres/sprites/effects/2271.png
/highres/sprites/effects/2272.png
/highres/sprites/effects/2273.png
/highres/sprites/effects/2274.png
/highres/sprites/effects/2275.png
/highres/sprites/effects/2276.png
/highres/sprites/effects/2277.png
/highres/sprites/effects/2278.png
/highres/sprites/effects/2279.png
/highres/sprites/effects/2280.png
/highres/sprites/effects/2281.png
/highres/sprites/effects/2282.png
/highres/sprites/effects/2283.png
/highres/sprites/effects/2310.png
/highres/sprites/effects/2311.png
/highres/sprites/effects/2312.png
/highres/sprites/effects/2313.png
/highres/sprites/effects/2314.png
/highres/sprites/effects/2315.png
/highres/sprites/effects/2316.png
/highres/sprites/effects/2317.png
/highres/sprites/effects/2318.png
/highres/sprites/effects/2319.png
/highres/sprites/effects/2320.png
/highres/sprites/effects/2321.png
/highres/sprites/effects/2322.png
/highres/sprites/effects/2323.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles/2448.png
/highres/sprites/projectiles/2449.png
/highres/sprites/projectiles/2450.png
/highres/sprites/projectiles/2451.png
/highres/sprites/props.def
/highres/sprites/props/4410_letter.png
/highres/sprites/props/4430.png
/highres/sprites/props/4431.png
/highres/sprites/props/4432.png
/highres/sprites/props/4458_gumballmachine.png
/highres/sprites/props/4459_gumballmachine_broken.png
/highres/sprites/props/4496_broom.png
/highres/sprites/props/4497_mop.png
/highres/sprites/props/4502.png
/highres/sprites/props/4503.png
/highres/sprites/props/4557_tampon.png
/highres/sprites/signs/1044.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/switches/4483.png
/highres/textures.def
/hrp_readme.txt