Rev |
Age |
Author |
Path |
Log message |
Diff |
572 |
4043d 23h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|
565 |
4055d 1h |
leod |
/ |
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews |
|
556 |
4060d 1h |
leod |
/ |
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions |
|
504 |
4180d 0h |
leod |
/ |
tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)
UserMapHacks for DukePlus |
|
503 |
4182d 3h |
loomsday |
/highres/ |
#4117 polymost version |
|
483 |
4250d 1h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
454 |
4270d 19h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
451 |
4273d 21h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
435 |
4292d 22h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
430 |
4307d 5h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
423 |
4319d 21h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
418 |
4321d 17h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
406 |
4485d 1h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
399 |
4490d 4h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
396 |
4490d 21h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
392 |
4495d 3h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
388 |
4502d 1h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
387 |
4504d 5h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
377 |
4514d 0h |
loomsday |
/highres/ |
oops |
|
359 |
4559d 3h |
loomsday |
/highres/ |
new polymost #367 & #368 |
|
358 |
4562d 23h |
loomsday |
/highres/ |
polymost #369 texture revised |
|
356 |
4563d 5h |
loomsday |
/highres/ |
polymost #317, #318 revised |
|
352 |
4571d 4h |
loomsday |
/highres/ |
#0159 polymost |
|
348 |
4576d 19h |
spiker |
/ |
|
|