Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4535d 14h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4540d 2h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4569d 14h |
spiker |
/highres/ |
|
|
286 |
4575d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4601d 13h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4657d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4658d 2h |
spiker |
/highres/ |
|
|
282 |
4658d 7h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4661d 2h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4668d 2h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4716d 13h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4724d 16h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4724d 17h |
spiker |
/highres/ |
|
|
275 |
4732d 15h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4733d 15h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4733d 16h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4733d 20h |
spiker |
/highres/textures/ |
|
|
271 |
4733d 20h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4734d 16h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4736d 18h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4737d 16h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4745d 7h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4748d 15h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4752d 5h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4771d 0h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4776d 21h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4790d 14h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4797d 15h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4801d 2h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4806d 3h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4806d 16h |
parkar |
/ |
Added installer source. |
|
256 |
4808d 1h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4812d 20h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4814d 1h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4814d 3h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4814d 14h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4814d 19h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4814d 20h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4823d 14h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4825d 2h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|