Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4630d 14h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4635d 1h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4664d 14h |
spiker |
/highres/ |
|
|
286 |
4670d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4696d 13h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4752d 12h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4753d 1h |
spiker |
/highres/ |
|
|
282 |
4753d 7h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4756d 1h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4763d 2h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4811d 13h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4819d 16h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4819d 17h |
spiker |
/highres/ |
|
|
275 |
4827d 15h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4828d 14h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4828d 16h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4828d 20h |
spiker |
/highres/textures/ |
|
|
271 |
4828d 20h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4829d 16h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4831d 17h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4832d 16h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4840d 7h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4843d 15h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4847d 5h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4866d 0h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4871d 21h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4885d 14h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4892d 15h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4896d 2h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4901d 2h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4901d 16h |
parkar |
/ |
Added installer source. |
|
256 |
4903d 1h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4907d 20h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4909d 1h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4909d 3h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4909d 14h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4909d 19h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4909d 19h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4918d 14h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4920d 2h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|