Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4551d 11h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4551d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4556d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4585d 12h |
spiker |
/highres/ |
|
|
286 |
4591d 0h |
spiker |
/highres/ |
4154 |
|
285 |
4617d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4673d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4674d 0h |
spiker |
/highres/ |
|
|
282 |
4674d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4677d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4684d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4732d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4740d 14h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4740d 15h |
spiker |
/highres/ |
|
|
275 |
4748d 14h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4749d 13h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4749d 14h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4749d 18h |
spiker |
/highres/textures/ |
|
|
271 |
4749d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4750d 14h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4752d 16h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4753d 14h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4761d 5h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4764d 13h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4768d 3h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4786d 23h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4792d 19h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4806d 12h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4813d 13h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4817d 1h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4822d 1h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4822d 14h |
parkar |
/ |
Added installer source. |
|
256 |
4824d 0h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4828d 18h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4829d 23h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4830d 1h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4830d 12h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4830d 18h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4830d 18h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4839d 13h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|