Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4541d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4545d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4575d 0h |
spiker |
/highres/ |
|
|
286 |
4580d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4606d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4662d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4663d 12h |
spiker |
/highres/ |
|
|
282 |
4663d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4666d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4673d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4721d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4730d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4730d 3h |
spiker |
/highres/ |
|
|
275 |
4738d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4739d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4739d 2h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4739d 6h |
spiker |
/highres/textures/ |
|
|
271 |
4739d 6h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4740d 2h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4742d 4h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4743d 2h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4750d 17h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4754d 1h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4757d 15h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4776d 11h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4782d 7h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4796d 0h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4803d 1h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4806d 12h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4811d 13h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4812d 2h |
parkar |
/ |
Added installer source. |
|
256 |
4813d 11h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4818d 6h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4819d 11h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4819d 13h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4820d 0h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4820d 5h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4820d 6h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4829d 0h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4830d 12h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|