Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4524d 19h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4525d 6h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4527d 1h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4536d 19h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4537d 17h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4537d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4542d 6h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4571d 19h |
spiker |
/highres/ |
|
|
286 |
4577d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4603d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4659d 17h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4660d 6h |
spiker |
/highres/ |
|
|
282 |
4660d 11h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4663d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4670d 7h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4718d 18h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4726d 21h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4726d 21h |
spiker |
/highres/ |
|
|
275 |
4734d 20h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4735d 19h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4735d 20h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4736d 1h |
spiker |
/highres/textures/ |
|
|
271 |
4736d 1h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4736d 21h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4738d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4739d 21h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4747d 12h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4750d 19h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4754d 9h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4773d 5h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4779d 1h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4792d 19h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4799d 20h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4803d 7h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4808d 7h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4808d 20h |
parkar |
/ |
Added installer source. |
|
256 |
4810d 6h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4815d 1h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4816d 6h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4816d 7h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|