Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4522d 11h |
spiker |
/highres/ |
281 |
|
294 |
4523d 3h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4523d 15h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4525d 10h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4535d 4h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4536d 2h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4536d 3h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4540d 15h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4570d 3h |
spiker |
/highres/ |
|
|
286 |
4575d 15h |
spiker |
/highres/ |
4154 |
|
285 |
4602d 2h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4658d 2h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4658d 15h |
spiker |
/highres/ |
|
|
282 |
4658d 20h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4661d 15h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4668d 15h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4717d 2h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4725d 5h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4725d 6h |
spiker |
/highres/ |
|
|
275 |
4733d 5h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4734d 4h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4734d 5h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4734d 9h |
spiker |
/highres/textures/ |
|
|
271 |
4734d 9h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4735d 5h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4737d 7h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4738d 5h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4745d 20h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4749d 4h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4752d 18h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4771d 14h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4777d 10h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4791d 3h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4798d 4h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4801d 15h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4806d 16h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4807d 5h |
parkar |
/ |
Added installer source. |
|
256 |
4808d 14h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4813d 9h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4814d 14h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|