Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
287 4585d 0h spiker /highres/  
286 4590d 12h spiker /highres/ 4154  
285 4616d 23h nightfright / Reverted to previous versions: 341-343  
284 4672d 23h loomsday /highres/sprites/props/ doublesided now  
283 4673d 12h spiker /highres/  
282 4673d 17h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4676d 12h nightfright / Modified: #341, 343  
280 4683d 12h nightfright / Modified: #342, 343, 821, 916, 917  
278 4731d 23h loomsday /highres/ #369 polymerized + #797 recreated  
277 4740d 2h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4740d 3h spiker /highres/  
275 4748d 1h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4749d 1h loomsday /highres/ polyTile #367  
273 4749d 2h spiker /highres/ 885 polymerized  
272 4749d 6h spiker /highres/textures/  
271 4749d 6h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4750d 2h spiker /highres/ Content by Lightsource  
269 4752d 4h loomsday /highres/ polymerTile #318  
268 4753d 2h loomsday /highres/ polymer-ed tile #317  
267 4760d 17h h266 /highres/screen/fonts/digital/  
266 4764d 1h loomsday /highres/ #371 polymerized, #152 glow added  
265 4767d 15h spiker /highres/ Fixes some broken normal maps  
264 4786d 10h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4792d 7h nightfright / Updated: #821, 1189, 2493  
262 4806d 0h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4813d 1h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4816d 12h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4821d 13h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4822d 2h parkar / Added installer source.  
256 4823d 11h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4828d 6h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4829d 11h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4829d 13h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4830d 0h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4830d 5h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4830d 6h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4839d 0h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4840d 12h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4841d 2h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4843d 13h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)