Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4551d 9h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4555d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4585d 9h |
spiker |
/highres/ |
|
|
286 |
4590d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4617d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4673d 8h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4673d 21h |
spiker |
/highres/ |
|
|
282 |
4674d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4676d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4683d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4732d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4740d 11h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4740d 12h |
spiker |
/highres/ |
|
|
275 |
4748d 10h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4749d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4749d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4749d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4749d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4750d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4752d 13h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4753d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4761d 2h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4764d 10h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4768d 0h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4786d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4792d 16h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4806d 9h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4813d 10h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4816d 21h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4821d 22h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4822d 11h |
parkar |
/ |
Added installer source. |
|
256 |
4823d 20h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4828d 15h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4829d 20h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4829d 22h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4830d 9h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4830d 14h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4830d 15h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4839d 9h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4840d 21h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|