Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4617d 23h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4619d 18h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4629d 12h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4630d 9h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4630d 11h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4634d 23h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4664d 11h |
spiker |
/highres/ |
|
|
286 |
4669d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4696d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4752d 10h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4752d 23h |
spiker |
/highres/ |
|
|
282 |
4753d 4h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4755d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4762d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4811d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4819d 13h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4819d 14h |
spiker |
/highres/ |
|
|
275 |
4827d 12h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4828d 12h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4828d 13h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4828d 17h |
spiker |
/highres/textures/ |
|
|
271 |
4828d 17h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4829d 13h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4831d 15h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4832d 13h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4840d 4h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4843d 12h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4847d 2h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4865d 21h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4871d 18h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4885d 11h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4892d 12h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4895d 23h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4901d 0h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4901d 13h |
parkar |
/ |
Added installer source. |
|
256 |
4902d 22h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4907d 17h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4908d 22h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4909d 0h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4909d 11h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|